Tagged 'scripts'

Ccom Map Baker lite - Auto Render To Texture

1 vote

If you have high polygon file and low polygon file finished UV mapping process before,
this tool can extract Normal map in one single image within 3DS Max.
So you don't need to use Photoshop to collaborate all these map images in a single image file.
Baking process will be easily done in a minuite by using this tool.

[max obj import setting]

change_rnd_output

4 votes

FumeFX to Redshift Volume script

0 votes

Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.
It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

FumeFX to VrayVolumeGrid miniscript

0 votes

Fumefx 2 VrayVolumeGrid -FFX2VrayVG miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2VrayVG is a small script that creates vrayvolumegrid/s from two or
more selected and already simmed FumeFX grids.
It will align the created VrayVolumeGrids to the FumeFx ones and rename
them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

GQuadSphere

3 votes

 

GQuadSphere script will add Quadsphere to your tools (Create-Standard Primitives-GQuadSphere)

This script allows creating correct sphere with quad topology unlike using turbosmooth over a box.

When creating quadsphere you can set up radius, Subdivision (max 3).

Also you can create hemispheres (capped and open)

Installation: copy GQsphere.ms to your script startup directory or to
C:\Program Files\Autodesk\3ds Max 2016\scripts\Startup\

MaxScriptManager

46 votes

MaxScriptManager

Installing scripts for 3dsMax has never been easier!

MaxScriptManager is a tool that will help you keep track of installed scripts, help you install new ones in a number of different ways, get notified if updates are available and even apply updates automatically. Developers can create script repositores so that users can access their script without leaving 3dsMax.

NukeOps

39 votes

A set of functions wrapped into a minimalist single-click button to help 3ds Max and Nuke artists to bring the 3ds Max 3d scene assets into Nuke's powerful 3d compositing scene.

This tool allows:

1) Copy cameras and any other objects (as points) and their animation into clipboard for an easy Copy+Paste action inside Nuke.

2) Generate .chan files from selected cameras and any other objects (as points) and save them either many at once or one at a time to selected destination.

Open Float Help (O.F.H)

14 votes

This script allows the open Help and Tutorials file in floating windows.

Normally, the help max file is hancored to the working windows. If we closed Max, it's also closes the help. With script Float Open Help, the file help remains open no longer hancored to the Max. Is can also open file .chm, .pdf, .txt, htlm and Web page.

A Special Thanks to Graph  http://Graph.3D.Lc

OFH

Pivot & Align Tools (quad-menus)

4 votes

Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the functions can operate on a selection of multiple objects at once.

 

A 4x4 quad version is also available.

 

The functions are as follows...

PolyDetail

9 votes

PolyDetail is a 3dsMax plugin that helps you to quickly draw nice ornamnets with a mouse brush.

Ornaments are one of the most time consuming things in 3d modelling. With PolyDetail you can create a large variety of ornaments in a few minutes.

Product geometry is in polygonal format so you can easily adjust it with standart modelling tools.

With 12 default ornament brushes you can easily create cool looking ornaments or if you want you can add your own custom brushes for a large variety.
Rotation and twist settings helps you achieve interesting details with minimal effort.

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