Tagged 'scripts'

MaxScriptManager

46 votes

MaxScriptManager

Installing scripts for 3dsMax has never been easier!

MaxScriptManager is a tool that will help you keep track of installed scripts, help you install new ones in a number of different ways, get notified if updates are available and even apply updates automatically. Developers can create script repositores so that users can access their script without leaving 3dsMax.

RappaTools

60 votes

RappaTools is an modeling toolset for 3ds Max (9 Sp1 +), that offers a wide range of tools for creating various types of subobject selections as well as a set of modeling tools which will make any tasks in everyday modeling a lot easier and faster. It also has a lot of other options like 50%/25% Render, Quick Light/Cam select, Toggle maps display in viewport, Random Material/Wirecolor, Make multi material from textures in a folder, and many more...

Wirecolor Toolbox

39 votes

Simple toolbox for working with wirecolors based on various criteria including material diffuse color, average texture color and filters for node names and classes (for nodes wildcards and hierarchies are supported and encouraged).

Pivot & Align Tools (quad-menus)

4 votes

Pivot & Align Tools (PAT) are a set of macros bundled into a quad menu that allow you to perform various object alignment, pivot alignment and object snapping functions, among others. Most of the functions can operate on a selection of multiple objects at once.

 

A 4x4 quad version is also available.

 

The functions are as follows...

NukeOps

39 votes

A set of functions wrapped into a minimalist single-click button to help 3ds Max and Nuke artists to bring the 3ds Max 3d scene assets into Nuke's powerful 3d compositing scene.

This tool allows:

1) Copy cameras and any other objects (as points) and their animation into clipboard for an easy Copy+Paste action inside Nuke.

2) Generate .chan files from selected cameras and any other objects (as points) and save them either many at once or one at a time to selected destination.

RenderPreset operator for LPM 1.09+

17 votes

RenderPreset operator for LPM 1.09+
- Stores render's parameters.
- Support all possible renderers.

*Allows you to solve this bug .
*Also allows you avoid Biped & Render Preset bug which returned since max 9 sp1 which was fixed. ( Using Render Presets on a file where a biped was present and motion mixer contains clips would result in a corrupt file when saved. (max 2011 x64 sp1) )

UniCollapse

11 votes

v2.6: Collapse on Edit_Poly modifier using Scale Transform Type-In

And all this works by single button

Ccom Map Baker lite - Auto Render To Texture

1 vote

If you have high polygon file and low polygon file finished UV mapping process before,
this tool can extract Normal map in one single image within 3DS Max.
So you don't need to use Photoshop to collaborate all these map images in a single image file.
Baking process will be easily done in a minuite by using this tool.

[max obj import setting]

SimpleWindow object

4 votes


Script makes fixed window with horiz-vert dividers grid, board and sill. Any part of window can switch on/off, so you can easily change it.

PolyDetail

9 votes

PolyDetail is a 3dsMax plugin that helps you to quickly draw nice ornamnets with a mouse brush.

Ornaments are one of the most time consuming things in 3d modelling. With PolyDetail you can create a large variety of ornaments in a few minutes.

Product geometry is in polygonal format so you can easily adjust it with standart modelling tools.

With 12 default ornament brushes you can easily create cool looking ornaments or if you want you can add your own custom brushes for a large variety.
Rotation and twist settings helps you achieve interesting details with minimal effort.

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