Tagged 'Motion Capture' https://www.scriptspot.com/3ds-max/scripts/tags/motion-capture en Crude Biped Key Reduction https://www.scriptspot.com/3ds-max/scripts/crude-biped-key-reduction <p><img class="size-full wp-image-1571 alignleft" src="http://www.designimage.co.uk/wp-content/uploads/2013/03/CrudeBipedKeyReducer.png" alt="CrudeBipedKeyReducer" width="218" height="222" /></p> <p>This will dismantle that wall of motion captured key frames into something more manageable. It’s not the most sophisticated of algorithms. But, it gets the job done and leaves you with nicely lined up key-poses. To use simply:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/crude-biped-key-reduction" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/crude-biped-key-reduction#comments Scripts Biped delete KeyFrame keyframes Motion Capture reduce reduce keys Fri, 08 Mar 2013 11:27:56 +0000 kenzor 9905 at https://www.scriptspot.com Load Multiple Bips https://www.scriptspot.com/3ds-max/scripts/load-multiple-bips <p>I created this script to speed up my daily work with crowd animation. If you have a lot of character studios rigged bipeds and need to load the same animation (walk loops, conversation...) on all of then, so this script might help you.</p> <p>It's a .mzp file that you can just drag and drop into 3ds Max or run through the MAXscript menu. After that you will find the script at: Customize &gt; Customize User Interface &gt; Toolbars tab &gt; Category: MMScripts &gt; Load Multiples Bips".</p> <p>To use the script you just need to:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/load-multiple-bips" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/load-multiple-bips#comments Scripts a lot Animation bip Biped bipeds bips bvh character studio CSM file files load animation load bip load files load mocap load mocaps MoCap mocaps more than one Motion Capture multiple script some STP various Thu, 10 Jul 2014 05:26:35 +0000 Guthfried 11342 at https://www.scriptspot.com Biped Prepare MoCap https://www.scriptspot.com/3ds-max/scripts/biped-prepare-mocap <p>What it will do:<br /> - Default Biped Root = $Bip001<br /> - Reduces the Keys of the Biped, but this will possibly not be the best<br /> solution to reduce keys!<br /> - On Press Start, it starts to Zero your Biped Pelvis to [0,0,z]<br /> - If you check the Checkbox, it trys to move the Feet to [x,y,0]</p> <p>BipedPrepareMoCap v1.1r<br /> by Benedikt Rey 05/2012</p> <p>Update:Fixed Bugs</p> https://www.scriptspot.com/3ds-max/scripts/biped-prepare-mocap#comments Scripts Biped BR MoCap Motion Capture reduce keys zero pelvis Fri, 04 May 2012 13:44:31 +0000 BR 8105 at https://www.scriptspot.com BIPPY https://www.scriptspot.com/3ds-max/scripts/bippy <p>Bippy is a tool for converting FBX bone data onto a 3ds Max Biped and offeres serveral tools to help optimize this conversion pipline.<br /> Its perfect for motion capture data when the client needs the data in a biped format.</p> <p>The script in action:</p> <p><img src="http://geoffsamuel.com/images/Bippy.jpg" alt="The script in action" height="439" width="800" /></p> <p>&nbsp;</p> <p>The Script's feature list includes:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/bippy" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/bippy#comments Scripts Animation Biped Bones converter fbx Geoff Samuel Motion Capture Tue, 19 Oct 2010 22:02:33 +0000 Jifman 6461 at https://www.scriptspot.com