Tagged 'random' http://www.scriptspot.com/3ds-max/scripts/tags/random en Rotation 45/90 http://www.scriptspot.com/3ds-max/scripts/rotation-4590 <h3> <p><a href="http://www.scriptspot.com/3ds-max/scripts/transformbystep">http://www.scriptspot.com/3ds-max/scripts/transformbystep</a></p> </h3> http://www.scriptspot.com/3ds-max/scripts/rotation-4590#comments Scripts 45 90 angle move object random Rotate rotation scale subobject Wed, 29 Jul 2015 08:42:33 +0000 Nik 12827 at http://www.scriptspot.com Color Range http://www.scriptspot.com/3ds-max/scripts/color-range <p>Submitted twice. Original post:<br /> <a href="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range" title="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range">http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range</a></p> <p>Any knowledge on how to delete this post would be greatly appreciated.</p> http://www.scriptspot.com/3ds-max/scripts/color-range#comments Scripts change wirecolor management Color hue mapping Matte ObjectiD random Range saturation value WireColor Mon, 22 Jan 2018 14:23:01 +0000 DavidZaagsma 14449 at http://www.scriptspot.com Mapped Wirecolor Range http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range <p>Discription:<br /> This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:<br /> - by name order<br /> - selection order<br /> - distance to node<br /> - random order</p> <p>It also can set object ID for objects where the colors are repeating.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mapped-wirecolor-range#comments Scripts automated change hue management mapped ObjectiD random Range saturation value WireColor Thu, 18 Jan 2018 16:11:38 +0000 DavidZaagsma 14442 at http://www.scriptspot.com Z Manager http://www.scriptspot.com/3ds-max/scripts/z-manager <p><strong>SORRY, BUT THIS SCRIPT IS CURRENTLY NOT AVAILABLE.</strong></p> <p>This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...</p> <p><img src="/files/u45410/screenshot020.jpg" alt="" width="455" height="685" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/z-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/z-manager#comments Scripts Animation collection Distributed Renderings id incremental light manager Material random render Rendering selection Tools UVW VRay Sun, 16 Jun 2013 21:14:29 +0000 zeablyk 10235 at http://www.scriptspot.com UVW Randomizer http://www.scriptspot.com/3ds-max/scripts/uvw-randomizer-0 <p><img src="http://www.miguelhervas.com/wp-content/uploads/2016/11/randomizer.jpg" alt="" /></p> <p>&nbsp;</p> <p>INTRODUCTION</p> <p>Randomizer is a plugin to create UVW maps in several objects at the same time with the intention of randomize the position and rotation of them. It can be useful in the creation of objects with the same material but different pattern like tiled floors.</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/uvw-randomizer-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/uvw-randomizer-0#comments Scripts random random UVW script textures tiles UVW Wed, 16 Nov 2016 12:02:11 +0000 Miguelixx 13832 at http://www.scriptspot.com Random Rotate http://www.scriptspot.com/3ds-max/scripts/random-rotate-0 <p>* Title: Random Rotate </p> <p>* Description:<br /> -- Rotate multiple objects in random directions as per the values chosen<br /> -- If needed, we can also reset the rotation of objects to [0,0,0]<br /> -- Undo command is also supported. If the model(s) have custom rotation values then the only way to get this rotation values is to use Undo command</p> <p>* How to use this script:<br /> -- Select the model(s)<br /> -- Set the rotation values<br /> -- Click on Randomly Rotate button to rotate selected objects<br /> -- You can also reset the rotation to [0,0,0] values by pressing the Reset rotation values button</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/random-rotate-0" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/random-rotate-0#comments Scripts random random rotate Rotate Wed, 17 Aug 2016 10:56:37 +0000 preeti_panchal 13648 at http://www.scriptspot.com Mass Randomizer http://www.scriptspot.com/3ds-max/scripts/mass-randomizer <blockquote><p>Mass Randomizer 1.9</p><p><span class="style24"><span class="style38"><span class="style18"><img src="http://www.ardakutlu.com/scriptS_images/mass_randomizer.jpg" alt="" width="206" height="305" align="right" /></span></span></span></p><p class="style24">The ability to <span class="style40">Randomize</span></p></blockquote><p><a href="http://www.scriptspot.com/3ds-max/scripts/mass-randomizer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mass-randomizer#comments Scripts edge face G-Buffer id material ID Offset parameters Position random randomize rotation scale selection subobject uv Tue, 12 Feb 2008 02:28:24 +0000 masquerade 4316 at http://www.scriptspot.com Randomize Elements http://www.scriptspot.com/3ds-max/scripts/randomize-elements <p>&nbsp;Randomize elements the easy way. Slow as hell with complex models (500k poly and more).</p> <p><img src="/files/u1362/randomize_mesh.gif" alt="" width="505" height="413" /></p> http://www.scriptspot.com/3ds-max/scripts/randomize-elements#comments Scripts Elements modifier random randomize Sat, 23 Jan 2016 12:01:38 +0000 Swordslayer 13186 at http://www.scriptspot.com Random lights http://www.scriptspot.com/3ds-max/scripts/random-lights <p>Simple script for randomizing selected lights intensity temperature and delete percentage of lights.</p> http://www.scriptspot.com/3ds-max/scripts/random-lights#comments Scripts Lights random VRay vraylights Fri, 29 Nov 2013 13:39:13 +0000 infect3d 10671 at http://www.scriptspot.com Variance MultiMaterial V.1.4 http://www.scriptspot.com/3ds-max/scripts/variance-multimaterial-v-1-4 <p>&nbsp;</p> <p><img src="http://kimarotta.com.br/2014/wp-content/uploads/2012/07/variance_multi_01.jpg" alt="Variance MultiMatreial V1.0" width="700" height="422" /></p> <p><strong><img src="http://kimarotta.com.br/2014/wp-content/uploads/2012/07/variance_multimaterial_v1.4.jpg" alt="Variance MultiMaterial v.1.4" width="248" height="190" /></strong></p> <p><strong></p> <p>—-By Kimarotta</p> <p></strong>—-www.kimarotta.com.br<br />—-Created On: 22/05/12<br />—-Version 1.4</p> <p>&nbsp;</p> <p>——————————————————————————————————-</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/variance-multimaterial-v-1-4" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/variance-multimaterial-v-1-4#comments Scripts kimarotta Material multimaterial random variance Wed, 04 Jul 2012 10:29:41 +0000 kimarotta 9084 at http://www.scriptspot.com