Tagged 'uv'

Simply Cool Uv Tool

22 votes

This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

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UV 2 Mesh

73 votes

Converts your object(s)'s UV-Map to an Editable Poly or Mesh, also supports the creation of a "Bakingplane" to enable a faster workflow for planar highPoly modeling.

After some requests i decided to put it up as a standalone, have phun.

ChannelCleaner

4 votes

Hello, it's a simple script which make life easier for game-dev 3d artists.

Channel Cleaner 1.2

Channel Cleaner:

-Clean selected UV channel

-Clean several UV  channels "From: N-channel To: N-channel"

-Clean Vertex Color/Illumination/Alpha channels

-Works with editable poly and mesh

-Works with one and multiple objects

Thats all.

UPDATED to version 1.2:

UV to MESH

4 votes

- quickly detach mesh elements from UV seams.
- Flatten the Mesh following the UV.
- go from your mesh to the flatten one with a morpher

Updates :
– faster algorithm
– better edge separation, avoid separate triangle faces

Transfer UV

34 votes

Helps you to transfer texture coordinates from one objects to another with identical topology. The feature of this script is that they can transfer UV`s from multiple objects and correct some errors arising with importing .obj files, like vertex reordering or removing mid-edge vertexes when you export objects to .obj.

Updated to version 1.2 - rewritten vertex order sync, must work much better!

Demo video: http://www.mikems.ru/files/videos/TransferUVsDemo_lq.avi

UV Set Editor

2 votes

This script is a direct analogue of Maya's UV Set Editor.

Using this script you can:

Quick mapping

1 vote

Quickly assign a box mapping of 1m³, 0.5 or whatever you want.

quick mapping

Multi Texture Tiler

4 votes

New version update: Possibility to use files without any prefix choosing them manually (thanks to Branko Živković for pushing me in that direction).

 

The Multi Texture Tiler (MTT) is a plugin for 3DS Max 2008 - 2013 to apply multiple textures to multiple UV-Tiles immediately.

Make planar & UV align commands

15 votes

Hey, guys.
Just a simple set of commands you can find in the Algomorph Category under Main UI group once you've put the scripts in your Macro folder and run them. These commands don't appear in either MainUI group / Editable Poly category or in the Editable Poly or the Edit Poly group, although they do appear as on-screen rollout buttons.

As far as the UV align X or align Y functionality goes, this doesn't explicitly exist in Max as a shortcut or button command, which is kind-of an old feature that Max was always lacking contrary to some other 3D apps...

VECmap tools

8 votes

 

VECmap tools is a new toolset to paint and use vector maps inside 3dsmax.

These tools allow you to paint vector maps directly on your meshes, and use them to drive particles, UV or mesh deformations, Vray Fur and probably other things.

We've created it for our latest client work. We wanted to share it with you because it's very usefull and opens a whole new world, specially for particles.