Tagged 'uv' https://www.scriptspot.com/3ds-max/scripts/tags/uv en miauu's Transfer Edges: Poly <-> UVW https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw <p><img src="/files/u16042/transferedgespolytouvw_splash.png" alt="" width="485" height="300" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw#comments Scripts convert edge editable mesh Poly selection transfer Unwrap uv UVW Sat, 21 Oct 2017 21:51:58 +0000 miauu 14349 at https://www.scriptspot.com Render to Texture Selected https://www.scriptspot.com/3ds-max/scripts/render-to-texture-selected <p><img src="https://i.ibb.co/585TNBS/poster.jpg" alt="poster" border="0" /></p> <p>Batch render to texture script ready for game engines. Bakes all selected objects or groups with one click, saves baked UV textures into a directory, and replaces materials on the objects! If you select a group, it attaches all group members together and bakes it as a single object. Each selected object will have its own texture as well as a group. Output standard material will have a white diffuse color (necessary for some game engines such as Unity3D).</p> https://www.scriptspot.com/3ds-max/scripts/render-to-texture-selected#comments Scripts automation batch Engine game mass modifier render script selected texture to Unwrap uv Tue, 03 Aug 2021 20:19:47 +0000 Crea3D 23940 at https://www.scriptspot.com UV Tools 3 https://www.scriptspot.com/3ds-max/scripts/uv-tools-3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> https://www.scriptspot.com/3ds-max/scripts/uv-tools-3#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at https://www.scriptspot.com Advanced UV Normalizer https://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer <p><img src="http://www.polytools3d.com/img/uv_normalizer_2.0.jpg" alt="" />Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.</p> <p>It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.</p> <p>The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.</p> https://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer#comments Scripts mapping normalize Texel Density texture tool Unwrap uv UVW Sun, 14 Apr 2013 15:01:17 +0000 PolyTools3D 10036 at https://www.scriptspot.com Unwrap Pro https://www.scriptspot.com/3ds-max/scripts/unwrap-pro <p>Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from <a href="https://mariussilaghi.com/products/unwrap-pro">https://mariussilaghi.com/products/unwrap-pro</a></p> <p><a href="https://mariussilaghi.com/products/unwrap-pro"><img src="https://mariussilaghi.com/images/unwrap-pro-01.jpg" alt="" width="640" /></a></p> https://www.scriptspot.com/3ds-max/scripts/unwrap-pro#comments Scripts area density distortion fast mapping marius overlap pro silaghi unfold Unwrap uv UVs UVW weighted Sun, 23 Apr 2017 14:29:29 +0000 Marius Silaghi 14104 at https://www.scriptspot.com AutoFloor UVs https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs </p> <p><img src="/files/u108994/autoflooruvs_banner.jpg" width="100%" /><br /> AutoFloor UVs it's the perfect tool when you're dealing with a single seamless Texture and you need to map a Floor-Generator object. </p> </p> <p><strong>Description:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/autofloor-uvs#comments Scripts mapping random random UVW texture Unwrap uv UVW Sun, 15 Nov 2020 10:27:30 +0000 Visuali Studio 23787 at https://www.scriptspot.com UV Strip Straightener https://www.scriptspot.com/3ds-max/scripts/uv-strip-straightener <p>Mapping tool that straightens a single strip of faces.</p> <p><img src="http://www.scriptspot.com/files/uvstripstraightener.gif" /></p> https://www.scriptspot.com/3ds-max/scripts/uv-strip-straightener#comments Scripts align mapping straight texture Unwrap uv UVW Sun, 09 Jan 2011 13:59:36 +0000 Garp 6686 at https://www.scriptspot.com UV Set Editor https://www.scriptspot.com/3ds-max/scripts/uv-set-editor <p>This script is a direct analogue of Maya's UV Set Editor.</p> <p><strong>Using this script you can:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/uv-set-editor" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/uv-set-editor#comments Scripts Unwrap Unwrap UVW uv UV Channel UV Set Sun, 26 Jan 2020 22:25:06 +0000 FishMan 21763 at https://www.scriptspot.com VECmap tools https://www.scriptspot.com/3ds-max/scripts/vecmap-tools <p><img src="/files/u19707/giphy.gif" alt="" width="480" height="272" /></p> <p>&nbsp;</p> <p>VECmap tools is a new toolset to paint and use vector maps inside 3dsmax.</p> <p>These tools allow you to paint vector maps directly on your meshes, and use them to drive particles, UV or mesh deformations, Vray Fur and probably other things.</p> <p>We've created it for our latest client work. We wanted to share it with you because it's very usefull and opens a whole new world, specially for particles.</p> <p>&nbsp;</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/vecmap-tools" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/vecmap-tools#comments Scripts deformation painter uv vector map vectors vertex Tue, 06 Feb 2018 13:58:49 +0000 rauquenrol 14475 at https://www.scriptspot.com UDIM Maxscript help tool https://www.scriptspot.com/3ds-max/scripts/udim-maxscript-help-tool <p>It’s a Maxscript tool for working with multi tile textures with 3ds Max 2016 and below. </p> <p><img src="https://i.imgur.com/Nj8XFUD.png" alt="ayyy" height="204" width="692" /></p> <p>New version v.02!<br /> Updated: 2017.11.16</p> <p>Changes:<br /> - Added set Bump option<br /> - Fixed a bug when there are less than 10 material the self-illim and bump setter rised an error</p> <p>Purpose of the script:<br /> – When you work with multi tile texturing with older Max than 2017 there is no way to deal with the texturing fast.</p> <p>What it does:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/udim-maxscript-help-tool" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/udim-maxscript-help-tool#comments Scripts easy Multi multitile Texturing tile udim uv VRay Tue, 21 Nov 2017 08:19:56 +0000 BredM1 14375 at https://www.scriptspot.com