Tagged 'poly modeling' http://www.scriptspot.com/3ds-max/scripts/tags/poly-modeling en Separate Mesh by Smoothing Groups http://www.scriptspot.com/3ds-max/scripts/separate-mesh-by-smoothing-groups <p><img src="http://www.scriptspot.com/files/u88660/separatebysmoothinggroups.png" width="700" height="270" /></p> <p>This script allows you separate polymesh by smoothing groups.<br /> Unzip script into: C:\Users\user\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros\</p> http://www.scriptspot.com/3ds-max/scripts/separate-mesh-by-smoothing-groups#comments Scripts poly modeling script separate mesh smoothing groups Tue, 30 Jun 2015 07:51:24 +0000 Zexell 12749 at http://www.scriptspot.com Populate:Terrain http://www.scriptspot.com/3ds-max/scripts/populate-terrain <p>Populate:Terrain assists in&nbsp;creating and optimizing terrain surfaces from contour lines or from existing meshes. The quad based output allows for easier later remodeling, for example using push/pull painting. The regular face size reduces rendering issues (GI, displacement) and you can use Turbosmooth on it.</p> <p><img src="http://populate3d.com/wp-content/uploads/populate-grid1-440x201.jpg" alt="" width="440" height="201" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/populate-terrain" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/populate-terrain#comments Scripts architectural CAD contour lines Grid poly cleaner poly modeling populate populate3d quads Retopology surface Terrain Wed, 07 Sep 2011 07:34:11 +0000 Populate3d 7378 at http://www.scriptspot.com