Tagged 'Material'

Select spline segments by matID

0 votes

With this script you can select splines' segments by matID.
There are two methods of selection:
- "Use IDs of selected segments" - select some segments and press the [Select] button. The script will find the matIDs of the selected segments and will select all other segments with the same matIDs.
- "Use IDs typed below" - type as many matIDs as you want in the field(separate matIDs with comma) and press the [Select] button. The script will select all segments with the matIDs entered by you.

MultiSub Material Creator

0 votes

Version 1.99 for new Corona DailyBuild Available

Copy/Paste Material to File

18 votes

This script was inspired by Copy/Paste Obects v0.2 by Christopher Grant .

Randomize Spline Material IDs

0 votes

Randomize the material IDs for the segments in your spline shapes.

Set random material IDs for the selected splines, either using the existing IDs or specifying a range of IDs.

Compatible with 3dsMax 2012 and higher.

VMC (VRay Material Control)

69 votes

Change VRay properties en masse!

Features:

  • Sets properties on all Vray materials and maps in the Scene, Selection or Material Editor in a couple of clicks.
  • Global Subdiv Reset for getting scenes where you want them.
  • Donors get support for all Vray Cameras, Lights, Modifiers & Geometry, Bitmaps, Color Correction Map and the 3rd party maps: Color Correct, MultiTexture, MultiScatterTexture & ForestMaterial and a set of handy Power Tools:
    • Batch Mode
    • Turn all/selected lights on/off

ProceduralTextureBaker

11 votes

Bakes procedural textures as bitmaps rendered to a specified size. Designed as tool to aid in exporting materials to other 3d apps. For instance you might be using a nested tile / bitmap which of course can't be easily exported. Simply pick the map size you want to bake and all your procedural maps will be baked (rendered) as bitmaps and replaced in your scene.

Search Materials And Maps

12 votes

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

Scene Material/Map Floater

38 votes

A Material/Map browser similar to the one found in max
- Able to FILTER Materials/Maps by class types

Transfer Materials

1 vote

Transfer materials, object properties (standard and Vray) and modifiers between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with caches.

Installation:

just drag&drop to max and the you can find the script inside ProgressiveFX category

Changelog:

v1.2

- bugfixes

- possibility to remove string from object name before copy

Material Tweaker

33 votes

A very useful script for making lots of material adjustments. It works with Vray material, Standard material, & ArchDesign materials.

This script was recently created during a production to save a ton of time making massive material changes.

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