Tagged 'detacher' http://www.scriptspot.com/3ds-max/scripts/tags/detacher en Detach by material ID http://www.scriptspot.com/3ds-max/scripts/detach-by-material-id-0 <p>I'm working as an architectural visualizer at MIR. usually i import files from OBJs. this little script splits the single imprted obj into different parts and gives the new node/object the name of the material it originally had.</p> <p>Thats what i use it for but it does the same thing for any object with sub-materials.<br /> let me know if theres any problems</p> http://www.scriptspot.com/3ds-max/scripts/detach-by-material-id-0#comments Scripts 3ds max detach detacher Material material ID multi material multimat obj import split up sub sub material Fri, 30 Sep 2011 14:48:32 +0000 nickoleary 7461 at http://www.scriptspot.com