Tagged 'smoke' https://www.scriptspot.com/3ds-max/scripts/tags/smoke en FFX Render https://www.scriptspot.com/3ds-max/scripts/ffx-render <p>This script allows you to split your FFX containers in several passes. You can also add objects in the Matte tab, and they will get the matte/shadow material. It supports up to 10 passes. This script makes changes only at render time.</p> <p><img src="http://www.scriptspot.com/files/ffx_render.jpg" /></p> <p>Version 4.0 updates:<br /> -Added "Snapshot before Render" feature.</p> <p>Version 3.5 updates:<br /> -Added load/save system.<br /> -Fixed minor bugs.</p> <p>Version 3.0 updates:<br /> -Added the Render Manager tool which allows you to choose which pass to render consecutively.<br /> -Fixed Render Preview alpha problem.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/ffx-render" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/ffx-render#comments Scripts atmospherics Elements fire FumeFX manager Preview render Rendering smoke Tue, 21 Sep 2010 01:07:03 +0000 Nahuel 6381 at https://www.scriptspot.com FumeFX Presets Tool https://www.scriptspot.com/3ds-max/scripts/fumefx-presets-tool <p>A Simple Tool for speeding intial creation of fumefx. Also has some handing presets for the beginner and the casual effects artist.</p> <p>Hope you find useful!</p> <p><img src="http://www.scriptspot.com/files/FumePresets_Tool_Kobfx.jpg" /></p> <p>BUG: Creating Fumefx Containers via maxscript breaks the preview window, unfotuantly i cannot fix this bug :(. The work around however (and im sorry is a little irratating), is the restart max after you have saved the max file.</p> <p>Enjoy!</p> <p>Kieran.</p> https://www.scriptspot.com/3ds-max/scripts/fumefx-presets-tool#comments Scripts effects explosion fire fluid FumeFX fx oil Particles Presets smoke Mon, 04 Jan 2010 14:06:05 +0000 kogden 5768 at https://www.scriptspot.com RayFire Tool https://www.scriptspot.com/3ds-max/scripts/rayfire-tool <p> &nbsp; </p> <p><img src="http://mirvadim.com/Images/RayFireTool_Comp.gif" alt="" width="500" height="150" /> </p> <p align="center"> <strong>RayFire Tool</strong> gives You the ability to shoot, destroy, demolish, ruin, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things You have always dreamed of to do in Max... </p> <p align="center"> <strong><a href="http://www.mirvadim.com" title="http://www.mirvadim.com">www.MirVadim.com</a> </strong> </p> https://www.scriptspot.com/3ds-max/scripts/rayfire-tool#comments Scripts Animation blood bullets debris decals explosion fragmentation fx holes PhysX reactor shoot smoke sparks Fri, 13 Apr 2007 10:08:27 +0000 Mir Vadim 3938 at https://www.scriptspot.com