Tagged 'lightlinking' http://www.scriptspot.com/3ds-max/scripts/tags/lightlinking en LightLinker http://www.scriptspot.com/3ds-max/scripts/lightlinker <p>pp_LightLinker.ms<br /> By Patrick Probst (<a href="mailto:[email protected]">[email protected]</a>)<br /> <a href="http://www.patrickprobst.de" title="www.patrickprobst.de">www.patrickprobst.de</a> / <a href="http://www.notanotherpixel.com" title="www.notanotherpixel.com">www.notanotherpixel.com</a><br /> If you got any feature requests, problems or anything else regarding this script or another one I wrote, don't hesitate to contact me!</p> <p>I am not responsible for any damage caused by this or any other of my scripts to your scene, software, computer or cat/dog/wife!</p> <p>What this macroscript does:<br /> It will let you link lights to objects or vice versa so that the according light only influences the chosen geometry.<br /> Use it just like the normal "Select and Link"-Tool of 3ds max.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/lightlinker" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/lightlinker#comments Scripts both casting exclude illumination include lighting lighting tool lightlinking Lights linking not another pixel patrick probst Shadow Sun, 05 Aug 2012 19:38:34 +0000 Patrick Probst 9188 at http://www.scriptspot.com