Tagged 'convert' https://www.scriptspot.com/3ds-max/scripts/tags/convert en EVector https://www.scriptspot.com/3ds-max/scripts/evector <p>EVector is meticulously crafted software intended to facilitate the creation of 2D lines from 3D objects within 3ds Max. It adeptly projects your models, including groups, onto 2D splines, offering an array of customizable options within a remarkably stable environment. The resulting splines can be seamlessly exported to DWG or DXF formats, ensuring impeccable compatibility with AutoCAD and delivering pristine lines aligned with your desired projection direction.<br /> <img src="https://ehabkdesigns.com/wp-content/uploads/2024/05/for-website.jpg" alt="Poster Image" width="100%" height="100%" /></p> https://www.scriptspot.com/3ds-max/scripts/evector#comments Scripts autocad CAD convert group illustrate model project Proxy Splines Sun, 19 May 2024 14:44:36 +0000 mohgharib 24565 at https://www.scriptspot.com Helper Manager https://www.scriptspot.com/3ds-max/scripts/helper-manager <p dir="ltr">A support panel containing many methods for adding point or dummy helpers to the scene, as well as options for baking, constraining, linking, duplicating existing hierarchies using helpers, or replacing them with a Bones System.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/helper-manager" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/helper-manager#comments Scripts Bone constraint convert Dummy duplicate helper hierarchy manager point Fri, 12 Sep 2014 05:05:30 +0000 lbrooks 11766 at https://www.scriptspot.com miauu's Transfer Edges: Poly <-> UVW https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw <p><img src="/files/u16042/transferedgespolytouvw_splash.png" alt="" width="485" height="300" /></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw#comments Scripts convert edge editable mesh Poly selection transfer Unwrap uv UVW Sat, 21 Oct 2017 21:51:58 +0000 miauu 14349 at https://www.scriptspot.com EBatcher/Econverter https://www.scriptspot.com/3ds-max/scripts/ebatchereconverter <p>EBatcher is a max file cleaner, assets collector, Corona converter with legacy materials support that enhances your file’s performance. It can clean up your files and save them to previous versions in batch mode. EBatcher also provides a controllable subdirectory environment and has the ability to collect your assets and rename it to a desired folder.</p> <p>Each license of this script can be activated on one computer only (With many max versions* and instances as you want) and this license covers ver 1.++ and it’s minor updates below ver 2.00.<br /> Change log:</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/ebatchereconverter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/ebatchereconverter#comments Scripts assets batch clean collect collect assets Collect assets for files before 2010. convert Corona Corona legacy material Corona proxy EKDtools layers legacy management Note notetracks relink relink assets remove resave tracks vray proxy Tue, 15 Aug 2023 22:00:19 +0000 mohgharib 24429 at https://www.scriptspot.com Subobjects Converter https://www.scriptspot.com/3ds-max/scripts/subobjects-converter <p><img src="http://www.scriptspot.com/files/u43328/soc1.gif" /><br /> v3.06<br /> When importing models, there is often a single first smoothing group when the object is broken into elements. When seams are welded together, the result is not a model with faces, but a monolithic piece by Smoothing group.<br /> To solution this problem: In subobjects 5 (Elements) added a function to assign a different smoothing group to each element. <strong>To RUN this function press ESC+5</strong>. After that all seams of surfaces can be soldered normally.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/subobjects-converter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/subobjects-converter#comments Scripts Alt convert converter Crtl edge edges edit element face modeling Modify panel Poly select selection shift subobject subobjects vertex vertices Fri, 29 Mar 2013 07:52:38 +0000 Nik 9987 at https://www.scriptspot.com Camera Converter https://www.scriptspot.com/3ds-max/scripts/camera-converter <p>Small script used to convert cameras from one type to another. It currently supports Corona Camera, Vray Physical Camera, Fstorm Camera, 3dsMax Standard Camera and 3dsMax Physical Camera.</p> <p><img src="/files/u112565/camera-converter-1.12-920x1227.jpg" alt="" width="638" height="851" /></p> <p>Note that it may not work if you don’t install the renderer corresponding to that Camera in 3dsMax. It does not require a license of the software, so you can install a trial version of the application if you just need to convert it to your renderer.</p> <p><strong>MAIN FEATURES</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/camera-converter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/camera-converter#comments Scripts camera convert Sun, 08 Jan 2023 15:36:39 +0000 dangtiendung 24243 at https://www.scriptspot.com Vray To Unity OneClick Converter https://www.scriptspot.com/3ds-max/scripts/vray-to-unity-oneclick-converter <p>Script for automatic conversion 3ds Max scene with V-ray renderer to Unity Engine (HDRP and URP).</p> <p>Documentation: <a href="https://docs.google.com/document/d/19XJjX2VO_rHNIj4ZDcKPlwhYR0FFi8a77FyGSvCjksg/edit?usp=sharing" title="https://docs.google.com/document/d/19XJjX2VO_rHNIj4ZDcKPlwhYR0FFi8a77FyGSvCjksg/edit?usp=sharing">https://docs.google.com/document/d/19XJjX2VO_rHNIj4ZDcKPlwhYR0FFi8a77FyG...</a></p> <p>Скрипт по автоматической конвертации сцены из 3ds Max V-ray в Unity (HDRP и URP)</p> <p>Документация на русском : <a href="https://docs.google.com/document/d/122-TyKZj-STQIXhajocWSvXzTZeeRxgscq3PY6yoKh0/edit?usp=sharing" title="https://docs.google.com/document/d/122-TyKZj-STQIXhajocWSvXzTZeeRxgscq3PY6yoKh0/edit?usp=sharing">https://docs.google.com/document/d/122-TyKZj-STQIXhajocWSvXzTZeeRxgscq3P...</a></p> <p><a href="https://u3d.gumroad.com/l/3dsmaxVray2unityPRO" title="https://u3d.gumroad.com/l/3dsmaxVray2unityPRO">https://u3d.gumroad.com/l/3dsmaxVray2unityPRO</a> PRO version without texture size limit.</p> <p>Telegram Support Channel <a href="https://t.me/OneClickExporter" title="https://t.me/OneClickExporter">https://t.me/OneClickExporter</a></p> https://www.scriptspot.com/3ds-max/scripts/vray-to-unity-oneclick-converter#comments Scripts convert converter Material PBR scene shader transfer unity VRay Sun, 23 Jul 2023 05:56:37 +0000 niak_ris 24406 at https://www.scriptspot.com miauu's Batch Save/Export OBJ/FBX/3DS/MAX as OBJ/FBX/3DS/MAX files https://www.scriptspot.com/3ds-max/scripts/miauus-batch-saveexport-objfbx3dsmax-as-objfbx3dsmax-files <p>&nbsp;</p> <p><img src="/files/u16042/batchsaveexportobjectsasfbxobjmax3ds.jpg" alt="" width="638" height="369" /></p> <p>&nbsp;</p> <p>Batch save or export selected .obj, .fbx, .3ds or .max files an .obj, .fbx, .3ds, .max files.</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/miauus-batch-saveexport-objfbx3dsmax-as-objfbx3dsmax-files" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/miauus-batch-saveexport-objfbx3dsmax-as-objfbx3dsmax-files#comments Scripts 3ds batch convert fbx max obj save Mon, 22 Jun 2015 21:26:27 +0000 miauu 12726 at https://www.scriptspot.com Stretchy Bones Converter https://www.scriptspot.com/3ds-max/scripts/stretchy-bones-converter <p><img src="http://customphase.ru/download/img/StretchyBones.PNG" /></p> <p>Script for automating the process of getting 3dsMax's native stretchy bones into any game engine: creating a separate de-hierarchized bone structure that follows the motion of the base bone structure and automatically migrating skin weights on a mesh to those new bones.</p> <p><strong>USAGE:</strong><br /> Select the bones that you want to be affected with "Pick bones" button.<br /> Select the affected mesh with a skin modifier with "Pick skinned object" button.<br /> Press "Convert and reskin" button.</p> <p><strong>IMPORTANT:</strong></p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/stretchy-bones-converter" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/stretchy-bones-converter#comments Scripts 3dmax Bones compatible convert Engine fbx game gamedev squash stretchy unity unreal Thu, 19 Apr 2018 22:05:14 +0000 customphase 14565 at https://www.scriptspot.com Assembly Tool https://www.scriptspot.com/3ds-max/scripts/assembly-tool <p><strong><img src="https://i.imgur.com/niYA139.jpg" alt="" /><br />Assembly Tool</strong> is a massive set of useful scripts and tools gathered in one place! It is a real friend and permanent assistant in artists' daily work, which can help to work faster, more efficiently and more productive! Assembly Tool can help to optimize many areas of 3ds Max workflows, accelerate the performance of your work in 3ds Max in general and make it much easier and more fun!</p> <p><a href="https://www.scriptspot.com/3ds-max/scripts/assembly-tool" target="_blank">read more</a></p> https://www.scriptspot.com/3ds-max/scripts/assembly-tool#comments Scripts array assembly batch export batch import collector convert geometry groups id layers manage materials mesh pack painter physics pivot randomizer renaming render scatter textures transform uv Fri, 12 Aug 2022 11:25:27 +0000 Averkin 24153 at https://www.scriptspot.com