Tagged 'modifier' http://www.scriptspot.com/3ds-max/scripts/tags/modifier en Camera Resolution Mod http://www.scriptspot.com/3ds-max/scripts/camera-resolution-mod <p>The modifier will allow you to set the resolution of the render separately for each camera.</p> <p><img src="https://bodyulcg.com/wp-content/uploads/CameraResolutionMod_img-600x540.jpg" alt="" width="600" height="540" /></p> http://www.scriptspot.com/3ds-max/scripts/camera-resolution-mod#comments Scripts bodyulcg camera modifier render resolution Sat, 05 Aug 2017 16:16:50 +0000 BodyulCG 14247 at http://www.scriptspot.com Grow Vertex Selection http://www.scriptspot.com/3ds-max/scripts/grow-vertex-selection <p>Grow selection leveraging the Data Channel modifier. For more information, refer to the <a href="https://forums.autodesk.com/t5/3ds-max-forum/can-data-channel-do-this/td-p/6916471">original discussion</a>.</p> <p><img src="https://autodesk.i.lithium.com/t5/image/serverpage/image-id/329210iC344F04C4046A8F5/image-size/large?v=1.0&amp;px=705" alt=": DataChannel GrowVertSel" width="483" height="377" /></p> <p>This is a self-contained modifier and is applied as such, it's not a Data Channel preset.</p> http://www.scriptspot.com/3ds-max/scripts/grow-vertex-selection#comments Scripts data channel datachannel modifier scripted modifier scripted plugin Sun, 16 Jul 2017 10:33:15 +0000 Swordslayer 14214 at http://www.scriptspot.com Create Holes http://www.scriptspot.com/3ds-max/scripts/create-holes <p><img src="https://bodyulcg.com/wp-content/uploads/CreateHoles_img3.jpg" alt="" width="600" height="338" /></p> <p>Modifier for creating holes from selected vertices or polygons.</p> <p>Available Lite version.</p> http://www.scriptspot.com/3ds-max/scripts/create-holes#comments Scripts bodyulcg holes Modelling modifier ngon shape Fri, 15 May 2015 23:22:20 +0000 BodyulCG 12604 at http://www.scriptspot.com Advanced Sweep http://www.scriptspot.com/3ds-max/scripts/advanced-sweep <p>A curve-controlled scripted sweep modifier. As of now, both the Interpolation and Profile animation rollout UI items are just placeholders for non-implemented stuff. Using curve controls this way is pretty much experimental and as such, I wouldn't advise using this in production - better collapse it or make a pointcache and use that instead.</p> <p><img src="/files/u1362/sweep-resize.gif" alt="" height="378" width="503" /></p> http://www.scriptspot.com/3ds-max/scripts/advanced-sweep#comments Scripts loft mesh modifier spline sweep Fri, 01 Jul 2016 15:37:07 +0000 Swordslayer 13536 at http://www.scriptspot.com Delete Faces Modifier http://www.scriptspot.com/3ds-max/scripts/delete-faces-modifier <p>The DeleteFaces modifier allows you to delete faces on a mesh without having to add topology dependent modifiers like Poly Select.</p> <p>V2 is now a compiled C++ plugin for Max 2015-2018.</p> <p>Changelog:</p> <p>Version 2.1</p> <p>* Added support for Max 2018.</p> <p>* Fixed some problems with Delete Faces.</p> <p>* Fixed isolated vertices not being deleted.</p> <p>* Added button in Custom Attribute to delete the rollout when it persists after the modifier list has been collapsed.</p> <p>Version 2.0</p> <p>* Adds new options for how to handle smoothing groups: match any, match all, match none.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/delete-faces-modifier" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/delete-faces-modifier#comments Scripts delete faces delete mesh Modelling modifier Wed, 15 Jun 2016 16:50:46 +0000 lightcube 13502 at http://www.scriptspot.com Edge Selection from SmoothGroups http://www.scriptspot.com/3ds-max/scripts/edge-selection-from-smoothgroups <p>Modifier that converts smoothing group borders to edge selection. If you want to display the result, put a Mesh Select modifier below this one and make its edge mode active.</p> http://www.scriptspot.com/3ds-max/scripts/edge-selection-from-smoothgroups#comments Scripts modifier smoothing group smoothing groups Sat, 22 Apr 2017 16:48:21 +0000 Swordslayer 14103 at http://www.scriptspot.com Multi Slicer Pro http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro <p>Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.</p> <p><img src="http://www.vnscripts.com/images/MSPro_Cover_HD_01.jpg" alt="" width="720" height="405" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/multi-slicer-pro#comments Scripts abstract animation Animation modifier motion graphics slicer modifier slicer modifier animation Sun, 05 May 2013 23:45:12 +0000 3D_Animator 10099 at http://www.scriptspot.com SnapVertsToGrid Modifier http://www.scriptspot.com/3ds-max/scripts/snapvertstogrid-modifier <p>This is a simplemod plugin that will snap all the vertices of the object to the grid based on the grid snap spacing value.</p> <p><img src="http://dev.wallworm.com/media/1/image/png/original/137_snapvertstogrid_ui.png" /></p> <p>Note that this modifier is the legacy version. If you have Max 2016+, you should use <a href="https://wallworm.com/store/index.php?route=product/product&amp;product_id=63">Brushify</a> instead.</p> http://www.scriptspot.com/3ds-max/scripts/snapvertstogrid-modifier#comments Scripts Grid modifier snap verts Fri, 29 May 2015 19:50:30 +0000 lightcube 12664 at http://www.scriptspot.com Advanced Bend Modifier http://www.scriptspot.com/3ds-max/scripts/advanced-bend-modifier <p>seems broken in max 2015 - needs further testing</p> <p>A maxscript that gives the user more control over the bend modifier<br />It lets the user input a width and the script will move the center to get the correct width</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/advanced-bend-modifier" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/advanced-bend-modifier#comments Scripts angle arc bend curve direction free free maxscript game manager maxscript modifier modular User Interface Sat, 10 May 2014 17:01:05 +0000 hannesdelbeke 11143 at http://www.scriptspot.com DeformByProjecting Utility http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility <p><img src="http://ultraimg.com/images/DeformByProjectingBanner.jpg" alt="" height="220" width="660" /></p> <p>DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/deformbyprojecting-utility#comments Scripts body deforming compound conform edit poly mesh deformation Misc model modeling modifier Modify move move vertecies Poly projecting recontruct geometry surface tool utility vertex Thu, 14 Apr 2016 13:53:11 +0000 Ironix 13364 at http://www.scriptspot.com