Tagged 'Scripts' http://www.scriptspot.com/taxonomy/term/404/alpha-desc en Delete UnRemovable Layer http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer <p>It may happen to you that you wanna remove an empty layer that you created before but delete option is grayed out in layer-manager and you no longer able to remove that layer. just remember that 3Ds Max never let you delete a layer while it contain some nodes nor default layer called “0”. but in some rare situations even an empty layer that you created and then you have done with it and want to delete it, but 3Ds Max not let you do that. It’s happen because of some unclassified nodes that came with your imported models from other programs, so you can’t see them in viewport and not in layer manager too. The only way to get rid of them is to select that Nodes from MaxScript and delete them manually so layer’s delete option will back again.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer#comments Scripts Aslan delete layer layermanager maxscript remove Tamjidi unremovable Fri, 26 May 2017 23:12:35 +0000 3dline 14144 at http://www.scriptspot.com Scene Notes Pro http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro <p><img src="https://3.bp.blogspot.com/-Q9moGHx60aA/XOGoa2_93JI/AAAAAAAABfk/6yVSuf69G_AAIEHTCosrtxLFW0Y_VK73gCLcBGAs/s1600/SplashScreen_small.png" alt="" width="490" height="300" /></p> <p>Adding notes directly in scenes(.max files) can be useful in many ways - to remind you something about any aspect of whole process of 3d work, for future reference, about whys or hows, for a colleagues(who are going to use the scene).&nbsp;</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/scene-notes-pro#comments Scripts Mon, 20 May 2019 16:02:15 +0000 miauu 18015 at http://www.scriptspot.com FloorGen Tools http://www.scriptspot.com/3ds-max/scripts/floorgen-tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="https://www.cg-source.com/floorgenerator.php" target="_blank">FloorGenerator</a></p> http://www.scriptspot.com/3ds-max/scripts/floorgen-tools#comments Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at http://www.scriptspot.com Slice Tool http://www.scriptspot.com/3ds-max/scripts/slice-tool <p><img src="http://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/SliceTool_Gif.gif" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/slice-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/slice-tool#comments Scripts Benjamin Boscher cut Distance divide interval n00byzor regular intervals slice slice tool split subdivide subdivision tool Sat, 10 Jun 2017 20:22:57 +0000 N00BYZOR 14158 at http://www.scriptspot.com Custom Normals Tool http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool <p><img src="https://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/Custom_Normals_Tool_Screen01.jpg" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool#comments Scripts automatic Benjamin Boscher chamfer chamfer modifier custom normals face weighted hardsurface n00byzor non destructive Normals Smooth Edges vertex normals workflow Wed, 01 May 2019 23:05:05 +0000 N00BYZOR 17973 at http://www.scriptspot.com RealWorld Resizer http://www.scriptspot.com/3ds-max/scripts/realworld-resizer <h3>Real-World size in texture aspect ratio</h3> <p><img src="/files/u30936/rw_resizer_1.1_logo_.jpg" alt="" width="256" height="256" /></p> http://www.scriptspot.com/3ds-max/scripts/realworld-resizer#comments Scripts Tue, 14 May 2019 18:09:53 +0000 NiK684 17991 at http://www.scriptspot.com FS Scene Converter (FStorm) http://www.scriptspot.com/3ds-max/scripts/fs-scene-converter-fstorm <p>FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.</p> <p>This converter allow to convert all the Fstorm renderer feature to Vray or Corona(wip).</p> <p>It's not a simplicity converter, it's keep all the compatible settings...<br /> Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...</p> <p>Convert all the scene or only selected Object... See how many instance it's necessary to convert...</p> <p>Real time informations for the convertion state.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/fs-scene-converter-fstorm" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/fs-scene-converter-fstorm#comments Scripts 3ds max materials converter convertor Corona Fstorm fstorm renderer renderer VRay Sat, 11 May 2019 16:55:32 +0000 3dmaxscript 17986 at http://www.scriptspot.com XFormer http://www.scriptspot.com/3ds-max/scripts/xformer <p><img src="http://www.polytools3d.com/img/xformer_2.0.jpg" alt="" /></p> <p><strong>XFormer</strong> is a tool that will allow you recover the transformation of an object.</p> <p>Some scenarios where you might want to restore an object transformation could be:</p> <ul> <li>After a model transformation matrix was reset (Reset XForm)</li> <li>If you have detached part of an object as another object</li> <li>If you import a model and it is not aligned as you would expect</li> </ul> http://www.scriptspot.com/3ds-max/scripts/xformer#comments Scripts align align pivot align to world pivot alignment recover xform reset xform restore xform tool transform node xform Mon, 08 Sep 2014 14:24:30 +0000 PolyTools3D 11751 at http://www.scriptspot.com DropToSlate http://www.scriptspot.com/3ds-max/scripts/droptoslate <h3>Enhance your Slate Material Editor</h3> <p><img src="/files/u30936/droptoslate_main.gif" alt="" width="600" height="338" /></p> http://www.scriptspot.com/3ds-max/scripts/droptoslate#comments Scripts Tue, 07 May 2019 15:51:39 +0000 NiK684 17979 at http://www.scriptspot.com V-RayMtl Converter http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter <p><img src="https://maxtools.3dzver.ru/img/VMC3_banner_scrspt.jpg" alt="V-RayMtl Converter 3.0" width="640" height="458" /></p> <p><strong>V-RayMtl Converter</strong>&nbsp;- the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&amp;Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)</p> </p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/v-raymtl-converter#comments Scripts autodesk material to vray material brazil converter Corona corona to vray finalrender iRay Material Material Converter renderer revit standard to vray v-ray VRay vray to standard material Sat, 21 Oct 2006 03:45:42 +0000 3DZver 2323 at http://www.scriptspot.com