Tagged 'workflow' http://www.scriptspot.com/taxonomy/term/420/all en Custom Normals Tool http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool <p><img src="https://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/Custom_Normals_Tool_Screen01.jpg" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/custom-normals-tool#comments Scripts automatic Benjamin Boscher chamfer chamfer modifier custom normals face weighted hardsurface n00byzor non destructive Normals Smooth Edges vertex normals workflow Wed, 01 May 2019 23:05:05 +0000 N00BYZOR 17973 at http://www.scriptspot.com Tertium Organum CollectoREX http://www.scriptspot.com/3ds-max/scripts/tertium-organum-collectorex <p><img border="0" src="https://raw.githubusercontent.com/TertiumOrganum1/collectorex/master/sources/icons/tocollectorex_24i.bmp" /> TOCollectoREX is utility replacing and supplementing standard Resource Collector. </p> <p>**IMPORTANT**<br /> After more than 10 years I've finally decided to turn collectorex from internal utility to a public open source project. In the beginning it was paid utility, now it's completely free and not binded to hardware. Please feel free to edit code and commit here, use it as you like, distribute it freely, I just don't allow to sell my software as your own. That's it.</p> <p>It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc.<br /> Utility supports XRefs of all types and processes all scenes linked to current.<br /> Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Below there is full description.<br /> Interface:<br /> <img border="0" src="https://raw.githubusercontent.com/TertiumOrganum1/collectorex/master/sources/collectoREX/img/3.gif" /> <img border="0" src="//raw.githubusercontent.com/TertiumOrganum1/collectorex/master/sources/collectoREX/img/4.gif" /> <img border="0" src="https://raw.githubusercontent.com/TertiumOrganum1/collectorex/master/sources/collectoREX/img/5.gif" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/tertium-organum-collectorex" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/tertium-organum-collectorex#comments Scripts 3dsmax collection collector files I/O images resources tool utility VRay VrayProxy workflow Fri, 18 Jul 2008 08:45:16 +0000 Tertium Organum 4560 at http://www.scriptspot.com Project Manager http://www.scriptspot.com/3ds-max/scripts/project-manager <p><strong>Project Manager - Asset Browser for 3ds Max</strong></p><ul style="display: inline-block; font-family: Verdana,Helvetica;"><li><strong>Easy to organize and use</strong> 3ds Max <strong>Models</strong>, <strong>Materials</strong>, <strong>Textures</strong> and <strong>IES Photometric Lights</strong>.</li><li><strong>Merge</strong> Models, Materials, Bitmaps and IES using <strong>Drag&amp; Drop</strong>.</li><li>Store/Create <strong>Proxy with materials</strong>.</li><li><strong>Interactive rendering</strong> previews for Materials, IES Photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.</li><li>Show <strong>native previews</strong> for 3ds Max files,&nbsp;ArchVision RPC, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI &amp; etc.</li><li>Support to <strong>Substance</strong> textures</li><li><strong>Search files</strong> by tags and file-names.</li><li>Power <strong>Asset Tracking Management</strong>.</li><li>Support to most used renderers like <strong>V-Ray</strong>, <strong>Corona</strong>, <strong>Octane</strong>, <strong>Mental Ray</strong>, <strong>Maxwell</strong> &amp; etc.</li></ul><div><strong>Changes for&nbsp;<a title="Project Manager - Asset Browser" href="https://3d-kstudio.com/forum/project-manager-news/project-manager-version-2-97-02/" target="_self">Project Manager v.2.97.02</a>:</strong></div><div><ul><li>Adds support for ArchVision RPC</li><li>Adds the ability to drag files to the Command panel in Max 2018+</li><li>Adds the ability to use the Spacebar for viewing previews in a separate window</li><li>Fixes a bug after assigning an IES file to a light by dragging it to the Command panel</li><li>Fixes an issue with clearing paths in an exported model when using 'Save selection to file'</li><li>Fixes an issue displaying the maximized plugin window on some monitors</li><li>Fixes an issue with preview generation for some image formats like IFL</li><li>Fixes an issue when refreshing the listview using the F5 key</li><li>Fixes an issue with removing files that depend on main</li><li>Fixes some minor issues with the interface</li></ul></div><p><strong>Changes for&nbsp;<a title="Project Manager - Asset Browser" href="https://3d-kstudio.com/forum/project-manager-news/project-manager-version-2-96-45/" target="_self">Project Manager v.2.96.45</a>:</strong></p><ul class="checkbox"><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">The methods of generation preview for Substance and additional 3ds Max image formats (such as vrimg and etc.) is rewritten</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Adds an ability to use Database in read-only mode (this is a beta-function *)</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Fixes a potential issues with compatibility to other plugins that uses the SQLite library</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Fixes a bug with interactive rendering preview for some 3D files</li><li style="line-height: 18px; list-style-image: url('images/list-level-1.png');">Fixes some minor issues with placing merged nodes</li></ul><div style="clear: both;"><iframe style="float: left;" src="https://www.youtube.com/embed/WPk9FxyvCLQ" frameborder="0" width="49%"></iframe> <iframe style="float: right;" src="https://www.youtube.com/embed/ucbimOk9EZQ" frameborder="0" width="49%"></iframe></div><div style="clear: both; margin: 10px auto;">&nbsp;</div><p><iframe src="https://www.youtube.com/embed/sk29s7a-21I" frameborder="0" width="800" height="450"></iframe></p><div style="clear: both;">&nbsp;<a style="border: 1px solid #919191; padding: 5px 15px; vertical-align: middle; font-size: 12px !important; font-weight: bold !important; text-transform: uppercase; text-decoration: none !important; line-height: normal; color: #fff !important; display: inline-block; background-color: #468be7; margin: 4px; cursor: pointer;" href="https://3d-kstudio.com/product/project-manager/#tab-tab-changelog">Update History for all versions.</a></div><table width="100%"><tbody><tr style="display: inline-block;" align="center"><td align="center"><div align="center">Models <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/1440x900px-Project-Manager-2.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/models-tab-450x450.jpg" alt="3D Models Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Materials <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Tree.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/materials-450x450.jpg" alt="Materials Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Textures <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Bitmap-Textures-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/bitmap_textures_explorer-450x450.jpg" alt="Textures Browser" border="0" hspace="4" /> </a></div></td></tr><tr style="display: inline-block;" align="center"><td align="center"><div align="center">HDRI <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/HDRI-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/hdri-explorer-450x450.jpg" alt="HDRI Browser" border="0" hspace="4" /> </a></div></td><td><div align="center">IES <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/IES-photometric-Explorer.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/ies-photometric-explorer-450x450.jpg" alt="IES Photometric Browser" border="0" hspace="4" /> </a></div></td><td align="center"><div align="center">Asset Files <a href="https://3d-kstudio.com/wp-content/uploads/2014/02/Asset-Files-%E2%80%93-tracking-system-for-external-files.jpg"> <img style="border: 0; margin-left: 4px; margin-right: 4px; max-width: 100%; height: 200px;" src="http://www.scriptspot.com/files/u793/asset_managament-450x450.jpg" alt="Asset Tracking" border="0" hspace="4" /> </a></div></td></tr></tbody></table><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/project-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/project-manager#comments Scripts asset tracking Browser catalogue category drag&drop file hdri ies interactive map Material material library merge organise pipeline project manager Proxy relink Rendering search Slate Material Editor texture Track utility workflow xref Tue, 14 Sep 2010 16:37:17 +0000 Kstudio 6369 at http://www.scriptspot.com UniAttach-Detacher http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher <p>v3.01<br /> Fixed: bug of MultiAttach<br /> Исправлено: ошибка с аттачем</p> <p><strong>Using single hotkey for Attach/Detach</strong><br /> <strong>Используя единственную горячую кнопку для Attach/Detach</strong></p> http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher#comments Scripts attach detach maxscript mesh modeling object Poly script select selection spline tool workflow Thu, 27 Jun 2013 10:01:42 +0000 Nik 10262 at http://www.scriptspot.com SolidRocks http://www.scriptspot.com/3ds-max/scripts/solidrocks <p style="text-align: center;"><img src="/files/u913/downloadvisu.jpg" alt="" width="348" height="232" /></p><p><span style="color: #000000;"><strong>SolidRocks V2.3 is out !! &nbsp;Support for V-Ray NEXT (update 2.1) and&nbsp; MAX 2013-2020 ! Rebus Farm/RANCH Computing interoperability</strong></span></p><p>SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.</p><p><span style="color: #000000;"> Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.</span></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/solidrocks" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/solidrocks#comments Scripts 3dsmax ambient animated Animation Autodesk 3ds Max automated camera Cameras caustics detail flythrough glossies glossy irradiance lightcache LWF mask Material moving objects NEXT preset Reflection refraction render Rendering SolidRocks Tools update v-ray VRay workflow Thu, 06 Sep 2007 10:30:35 +0000 subburb 4137 at http://www.scriptspot.com Mirza Link Manager http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager <p> Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)<br /> Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.</p> <p>This script replaces Archicad Importer, Revit Importer and Sketchup Importer.</p> <p>2018 12 16:<br /> -Fixes problem with intempestive disappearing links</p> <p>2018 10 07:<br /> -Support for linking Autocad files<br /> -One click duplicate of Mirzalinks</p> <p>2018 08 16: support for Forest Pack</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager#comments Scripts archicad archicad to 3dsmax BIM CAD export import link revit rhino sketchup sketchup to 3dsmax update workflow Sun, 18 Dec 2016 00:07:20 +0000 mirza 13900 at http://www.scriptspot.com Accelerate http://www.scriptspot.com/3ds-max/scripts/accelerate <p>This script is here to speed up our workflow. A combination of scripts put together to quickly access animation, rendering, lighting, fumefx, frost, vray, Krakatoa and other utilities. more info coming soon</p> http://www.scriptspot.com/3ds-max/scripts/accelerate#comments Scripts 3ds max Animation frost FumeFX lighting render speed utility v-ray workflow Wed, 29 May 2019 00:54:49 +0000 W33 18314 at http://www.scriptspot.com FilePathFinder Pro & Light versions http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions <p>Using the <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder</a> you can be sure that you have a <strong>complete control over external links into your scenes</strong>.<br /> <strong></strong></p><p><strong>Asset tracking features include support for XREF files and easy linking with external files.</strong></p><p>Using the FilePathFinder (and <a href="https://3d-kstudio.com/wp-content/uploads/2014/03/Batch-RenderRelink-3d-Max-Asset-Files-2.jpg">Batch Render&amp;Relink</a>), you can <strong>search for missing assets and relink external files</strong>.</p><p>In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.</p><p>Also with this tool you can easy make an <strong>archive a 3ds Max scene.</strong></p><p><strong></strong>Note that <strong>FilePathFinder supports the highest number of asset types of any plug-in.</strong></p><p>&nbsp;<img style="vertical-align: middle; display: block; margin-left: auto; margin-right: auto;" src="/files/u793/filepathfinder_banner.jpg" alt="" width="638" height="264" /></p><div style="clear: both;">For example, FilePathFinder is the only plugin that can display and relink Vray Lens effects, even with missing bitmaps. In addition, scenes may be archived and easily sent to render services such as RebusFarm.<p>The Batch Render&amp;Relink tool helps <strong>manage your asset files into the 3D model and material libraries in Batch Mode</strong>.</p><p>BR&amp;R is capable of rendering <strong>thumbnails for 3D models, materials, and IES photometric files.</strong></p><p>Batch Mode makes for an easy way to gather and compile many assets at once.</p></div><hr /><p><strong>New Features &amp; Fixes for <a href="https://3d-kstudio.com/product/filepathfinder/">FilePathFinder Pro</a></strong></p><ul class="checkbox"><li>Adds support to 3ds Max 2020.</li><li>Speeds up the relinking of asset files for complex scenes up to 5 times.</li><li>The option "Remove unused materials" now supports the Slate Material Editor. [3ds Max 2014 and above]</li><li>Fixes some minor issues with renaming items in the listview.</li><li>Fixes some minor issues with comparing external files with same name but different content</li><li>Fixes an issue with annoying message of Archvision RPC plugin at start</li><li>Fixes an issue with selecting Vray Proxies by file-name.</li></ul><p></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/filepathfinder-pro-light-versions#comments Scripts asset file bitmap collect Displace drag&drop external file find GroundWiz hdri ies ifl map MentalProxy merge organise pipeline PointCashe Proxy relink select Slate Material Editor sort SpaceWarps texture Track utility VrayProxy workflow xref Mon, 15 Jun 2009 15:19:51 +0000 Kstudio 5252 at http://www.scriptspot.com BodyFast Rigging Character http://www.scriptspot.com/3ds-max/scripts/bodyfast-rigging-character <h1> BodyFast</h1> <p>ONE CLICK GEOMETRY ONE CLICK RIGGING ONE CLICK ANIMATION<br /> &gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;FAST&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;&gt;<br /> BODYFAST IS A COMMERCIAL SCRIPT THAT ALLOW YOU TO<br /> CREATE A CHARACTER THAT IS READY TO LOAD MOTION_CAPURE FILE,<br /> AND MOTION_TRAKIN FOR THE FACE ANIMATION..<br /> WATCH THE ALL VIDEOS AND YOU SEE HOW THE CHARACTER WORKFLOW IS FAST<br /> WITH BODYFAST<br /> (FIND HIGH DEFINITION VIDEO ON MY WEBSITE)<br /> IF YOU ARE INTERESTED CONTACT ME BY E-MAIL "CGFREE@YAHOO.IT"<br /> OR SMS AT "+39 3478985253".<br /> THE PRICE IS 33€ OR LESS ....CONTACT ME.</p> http://www.scriptspot.com/3ds-max/scripts/bodyfast-rigging-character#comments Scripts Biped Characters modeling rigging skin workflow Sun, 11 Jan 2015 21:56:27 +0000 BodyFast 12057 at http://www.scriptspot.com Rhino Importer http://www.scriptspot.com/3ds-max/scripts/rhino-importer <p>A tool to import and dynamically update models from Rhino into 3dsmax.</p> <p>NB: <strong>This script is now replaced by the <a href="http://www.scriptspot.com/3ds-max/scripts/mirza-link-manager">Mirza Link manager</a></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/rhino-importer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/rhino-importer#comments Scripts archicad artlantis import materials revit rhino sketchup update workflow Sat, 18 Jun 2011 22:34:42 +0000 mirza 7160 at http://www.scriptspot.com