Tagged 'preset'
https://www.scriptspot.com/3ds-max/scripts/tags/preset
enModifier Preset Creator
https://www.scriptspot.com/3ds-max/scripts/modifier-preset-creator
<p>If you find yourself changing modifier parameters to the same same values over and over again, make your life easier and use the same modifier with preset values instead.</p>
<p><img src="/files/u1362/customdefaults.png" alt="" height="77" width="200" /></p>
https://www.scriptspot.com/3ds-max/scripts/modifier-preset-creator#commentsScriptscustomcustomizemodiferpresetSun, 26 Feb 2017 11:47:41 +0000Swordslayer14016 at https://www.scriptspot.comSolidRocks
https://www.scriptspot.com/3ds-max/scripts/solidrocks
<p style="text-align: center;"><img src="/files/u913/downloadvisu.jpg" alt="" width="348" height="232" /></p><p><span style="color: #000000;"><strong>SolidRocks V2.4 is out !! Support for V-Ray 6 (hotfix 2) and MAX 2013-2023 ! </strong></span></p><p>SolidRocks adjusts and optimise all needed Vray parameters to reach the best rendertime/quality ratio.</p><p><span style="color: #000000;"> Learn Vray progressively, see in realtime changes made by SolidRocks when you change resolution/quality.</span></p><p>SolidRocks includes new tools for both VrayMasters and Beginners:</p><p><a href="https://www.scriptspot.com/3ds-max/scripts/solidrocks" target="_blank">read more</a></p>https://www.scriptspot.com/3ds-max/scripts/solidrocks#commentsScripts3dsmaxambientanimatedAnimationAutodesk 3ds MaxautomatedcameraCamerascausticsdetailflythroughglossiesglossyirradiancelightcacheLWFmaskMaterialmoving objectsNEXTpresetReflectionrefractionrenderRenderingSolidRocksToolsupdatev-rayVRayworkflowThu, 06 Sep 2007 10:30:35 +0000subburb4137 at https://www.scriptspot.comMr.Studio
https://www.scriptspot.com/3ds-max/scripts/mr-studio
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<img src="http://www.ardakutlu.com/scriptS_images/MR_Studio.jpg" alt="mrStudio" width="401" height="451" align="right" />Mr.Studio is a tool to simulate studio lighting with Mental Ray. It has some features to simplify the control of lights and provide previews.
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<p><a href="https://www.scriptspot.com/3ds-max/scripts/mr-studio" target="_blank">read more</a></p>https://www.scriptspot.com/3ds-max/scripts/mr-studio#commentsScriptsLight ControlLight Rigmental rayMr. StudiopresetStudio LightWed, 13 May 2009 02:27:30 +0000masquerade5186 at https://www.scriptspot.comExtended Timeline
https://www.scriptspot.com/3ds-max/scripts/extended-timeline
<p><img src="http://univerpix.hu/maxscript/extendedtimeline/extended_timeline.png" /><br />
This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.</p>
<p>Bug report: <a href="mailto:[email protected]">[email protected]</a></p>
<p>Version info:<br />
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.<br />
1.6 (2013. Mar 19.) Available to Zoom to selected keyframes. </p>
<p><a href="https://www.scriptspot.com/3ds-max/scripts/extended-timeline" target="_blank">read more</a></p>https://www.scriptspot.com/3ds-max/scripts/extended-timeline#commentsScriptsAnimationextendedintervalKeyFramenavigatepresettimelinezoomSat, 14 Jul 2012 14:52:58 +0000Univerpix Studio9119 at https://www.scriptspot.comRender Holder Zorb
https://www.scriptspot.com/3ds-max/scripts/render-holder-zorb
<p>Render Holder Zorb is a max helper that is designed to help you manage, share and build render setting, render elements, material assignments and RPM passes. The main use for this is to us one or mutiple Render Holder with an asset file to store per pass render settings and materials.</p>
<p>You can store and restore the current Renderer, Render Elemants and object materials. Also there is a suit of RPM tools to help build and manage passes based on the settings stored on the Render Holder. Including an object list to create the visability set with.</p>
<p>to install just extract to the 3dsmax root, or put the .ms file in scripts/startup or the plugins folder</p>
<p>For more help, hover your mouse over a button or checkbox in 3dsMax</p>
<p><img src="/files/u439/renderholder_002.jpg" alt="" width="520" height="615" /></p>
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<p><a href="https://www.scriptspot.com/3ds-max/scripts/render-holder-zorb" target="_blank">read more</a></p>https://www.scriptspot.com/3ds-max/scripts/render-holder-zorb#commentsScriptsholdermaterialspasspresetRErenderRender ElementsrendererRPMstorezorbFri, 25 May 2012 05:37:56 +0000Jordan Walsh8171 at https://www.scriptspot.comRenderitis
https://www.scriptspot.com/3ds-max/scripts/renderitis
<p>Renderitis is an open system to store render-presets for 3dsMax. Within the script you can view and edit presets before applying them. Presets are stored in xml which is an open file-format as opposed to the native 3dsMax presets. I’ve been developing this script for a long time and have stripped all the bells and whistles. The current version supports scanline for 3dsMax 2010 and scanline and vray for 3dsMax 2012. I'll be working on more features in the future. Also check <a href="http://www.klaasnienhuis.nl">my blog</a> for more info.<br /><img src="http://www.klaasnienhuis.nl/WordPress/wp-content/uploads/2011/12/renderitis_1024.jpg" alt="" height="384" width="600" /></p>
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<p><a href="https://www.scriptspot.com/3ds-max/scripts/renderitis" target="_blank">read more</a></p>https://www.scriptspot.com/3ds-max/scripts/renderitis#commentsScriptsDotNetpresetPresetsrenderxmlMon, 19 Dec 2011 20:48:53 +0000grabjacket7688 at https://www.scriptspot.comAnimation Range Tool
https://www.scriptspot.com/3ds-max/scripts/animation-range-tool
<p>This is a simple Macro script which makes it possible to manage and to save (txt files) several animations ranges.</p>
<p>Delete animation ranges by rigth click on it. </p>
<p>NEW: It's possible to assign a selected camera</p>
https://www.scriptspot.com/3ds-max/scripts/animation-range-tool#commentsScriptsAnimationanimation rangeload filespresetRangesave filesTue, 26 Apr 2011 17:36:41 +0000Colin6983 at https://www.scriptspot.comView Manager
https://www.scriptspot.com/3ds-max/scripts/view-manager
<p>Save and restore up to 5 views in the current scene.</p>
<p>I am working on a bit more usefull version but I have some issues to be resolved. The idea is like in AutoCAD - you save up to 5 views in the current scenes - for now you can't save or name them but I hope to resolve that. This helps in working in the viewport without the need to create cameras.</p>
<p><img src="http://www.orvatsel.com/max/viewmanager.jpg" alt="" width="186" height="168" /></p>
https://www.scriptspot.com/3ds-max/scripts/view-manager#commentsScriptsautocadcamerapresetsaveSat, 24 Apr 2010 13:38:42 +0000Nir sullam6001 at https://www.scriptspot.comBatch Preset
https://www.scriptspot.com/3ds-max/scripts/batch-preset
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<img src="/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-cool.gif" border="0" alt="Cool" title="Cool" width="18" height="18" />
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If you have a lot of max files to be preset , load the preset files manually is a hard work. This little tool can lets you batch load a preset for max files in the batch list automatically.
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https://www.scriptspot.com/3ds-max/scripts/batch-preset#commentsScriptspresetSun, 15 Jul 2007 02:58:45 +0000nohairmonk4079 at https://www.scriptspot.com