Tagged 'skinning optimisation' http://www.scriptspot.com/3ds-max/scripts/tags/skinning-optimisation en MergeWrap http://www.scriptspot.com/3ds-max/scripts/mergewrap <p>A much simpler version of "Simplygon". Script created to convert multi draw call characters into single draw call characters. Uses buit in 3ds max automated uv packing, and skinwrap to transfer skin data from many objects into one final object. Bakes new diffuse map out of all the diffuse maps the source model contained.</p> http://www.scriptspot.com/3ds-max/scripts/mergewrap#comments Scripts attach bake material optimisation simplygon skin optimisation Skin Wrap skinning optimisation skinwrap Thu, 07 May 2015 09:00:05 +0000 dominicjan 12571 at http://www.scriptspot.com