Tagged 'MCG random rotate meshes compound' http://www.scriptspot.com/3ds-max/mcg/tags/mcg-random-rotate-meshes-compound en MCG RandomRotateMeshes Compound http://www.scriptspot.com/3ds-max/mcg/mcg-randomrotatemeshes-compound <p>This compound is for random rotation of meshes (array). Currently, randomization would rotate one direction only (either positive or negative)...absolutely hate OneDirection !!!! So use your maxtool to call this compound for true randomization, ie. if you want to rotate randomly up to 10degs, then it actually does from -10 to +10degs Please note this requires compound CacheValue from the Sample Pack so you should install that. It also requires compound Remap from here: <a href="http://cganimator.com/mcg-blendedboxmapping-modifier/" title="http://cganimator.com/mcg-blendedboxmapping-modifier/">http://cganimator.com/mcg-blendedboxmapping-modifier/</a> So you'll have to thank Changsoo or Peter Blackearth for it.</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-randomrotatemeshes-compound" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-randomrotatemeshes-compound#comments MCG MCG random rotate meshes compound Wed, 13 May 2015 05:13:15 +0000 vusta 12596 at http://www.scriptspot.com