Tagged 'MCG Morph UV' http://www.scriptspot.com/3ds-max/mcg/tags/mcg-morph-uv en MCG MorphToUV http://www.scriptspot.com/3ds-max/mcg/mcg-morphtouv <p>This MCG will morph your geometry to UV, much like in ZBrush. Please note this is a morpher not an unwrapper. You'll notice in the video that after I applied the mcg, the geo appears faceted. This is the 'ways' of MCGs, it breaks up the verts/normals. I didn't put an mcg Weld in there coz it's a bit slow and crash prone with high res geos. A Welder modifier is also slow. So the best solution I've found is to simply add an Edit Poly on top, select all verts and weld with a very small threshold, say 0.01, then also set your smooth groups here.</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/mcg-morphtouv" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/mcg-morphtouv#comments MCG MCG Morph UV Thu, 22 Oct 2015 03:06:56 +0000 vusta 13032 at http://www.scriptspot.com