Tagged 'conform' http://www.scriptspot.com/3ds-max/mcg/tags/conform en VA Mesh Conform http://www.scriptspot.com/3ds-max/mcg/va-mesh-conform <p><img src="https://static.wixstatic.com/media/ec9ef1_c700ec5aee894282afee941fee03bfe0~mv2.jpg?dn=MCG+Mesh+Conform.jpg" alt="VA mesh conform" width="725" height="385" /></p> <p>Well mesh conform is not someting new to 3dsmax but what if it was much more faster and responsive compared to the legacy one with straight forward parameters and options to tweak.</p> <p>I created this modifier using MCG, it has all sort of options you might want such as:</p> <p>- Projection direction: world axis or source object normals.</p> <p><a href="http://www.scriptspot.com/3ds-max/mcg/va-mesh-conform" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/mcg/va-mesh-conform#comments MCG conform mesh modifier Sat, 18 Feb 2017 12:35:46 +0000 Alaa alnahlawi 13999 at http://www.scriptspot.com