Tagged 'UVW' http://www.scriptspot.com/3ds-max/scripts/tags/uvw en Unwrap Pro http://www.scriptspot.com/3ds-max/scripts/unwrap-pro <p>Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion. Get it from <a href="https://mariussilaghi.com/products/unwrap-pro">https://mariussilaghi.com/products/unwrap-pro</a></p> <p><a href="https://mariussilaghi.com/products/unwrap-pro"><img src="https://cdn.jsdelivr.net/gh/mariussilaghi/web@main/unwrap-pro-01.jpg" alt="" width="640" /></a></p> http://www.scriptspot.com/3ds-max/scripts/unwrap-pro#comments Scripts 3d area density distortion fast mapping marius overlap pro silaghi unfold Unwrap uv UVs UVW weighted Sun, 23 Apr 2017 14:29:29 +0000 Marius Silaghi 14104 at http://www.scriptspot.com miauu's Transfer Edges: Poly <-> UVW http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw <p><img src="/files/u16042/transferedgespolytouvw_splash.png" alt="" width="485" height="300" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-transfer-edges-poly-uvw#comments Scripts convert edge editable mesh Poly selection transfer Unwrap uv UVW Sat, 21 Oct 2017 21:51:58 +0000 miauu 14349 at http://www.scriptspot.com Material Texture Loader http://www.scriptspot.com/3ds-max/scripts/material-texture-loader <p><strong><img src="/files/u101602/mtl_1.820_spheres_002_1200p.png" alt="" width="638" height="319" /></strong></p> <p>The Material Texture Loader allows for instant adavanced PBR material creation.</p> <p>By&nbsp;loading in textures the script can automatically creating a complete material setup for you. You can live edit the material by changing settings, like texture channel inputs, material slot assignments, advanced mapping and material parameters.</p> <p><strong>Features</strong></p> <ul> <li>Texture channel regonition&nbsp;based on industry standard name filters and customizable names.</li> <li>Create all&nbsp;required maps&nbsp;with correct gamma&nbsp;for each corresponding material channel.</li> <li>Live texture loading and map editing, like Composite maps for AO and Bump maps, Color Correction map for diffuse, Triplanar, Real-world and random rotation mapping, Blur filtering, IOR and Material ID and more.</li> <li>UDIM texture set support (Arnold and Fstrom not yet supported)</li> <li>Link Mapping and Coordinates&nbsp;for all bitmap and triplanar maps of&nbsp;the same material.</li> <li>Easily apply materials&nbsp;to Selected object, Material editor or Drag and Drop functionality.</li> <li>Add displacement and UVW Map modifiers and control the displacement height and offset.</li> <li>Vray, Corona, Redshift, Arnold,&nbsp;FStorm, Physical, Octane and&nbsp;Standard&nbsp;texture maps and materials are fully supported.</li> </ul> <p><strong><a href="https://gumroad.com/l/XOPH">Get it on Gumroad</a></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/material-texture-loader" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/material-texture-loader#comments Scripts 2023 arnold automatic Blended Box clipping color correction coordinates Corona corona5 corona6 corona7 cropping custom filtering flip green Fstorm gamma import ior live loader loading mapping Material Material Editor metal metallic parameters PBR Physical redshift slate editor specular texture textures triplanar update UVW VRay vray5 vray6 Sun, 17 Mar 2019 16:49:09 +0000 DMZScripts 17506 at http://www.scriptspot.com UV Tools 3 http://www.scriptspot.com/3ds-max/scripts/uv-tools-3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="https://hqdetails.com/shop/uvtools">More info here</a></h3> http://www.scriptspot.com/3ds-max/scripts/uv-tools-3#comments Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at http://www.scriptspot.com Advanced UV Normalizer http://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer <p><img src="http://www.polytools3d.com/img/uv_normalizer_2.0.jpg" alt="" />Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.</p> <p>It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.</p> <p>The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.</p> http://www.scriptspot.com/3ds-max/scripts/advanced-uv-normalizer#comments Scripts mapping normalize Texel Density texture tool Unwrap uv UVW Sun, 14 Apr 2013 15:01:17 +0000 PolyTools3D 10036 at http://www.scriptspot.com PolyUnwrapper http://www.scriptspot.com/3ds-max/scripts/polyunwrapper <p>PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.</p> <p> It contains plenty of features that will greatly help you improve your unwrapping workflow.</p> <p><img src="http://www.polytools3d.com/img/polyunwrapper_4.0.jpg" alt="PolyUnwrapper" height="287" width="700" /></p> <p>&nbsp;</p> <p><strong>Main Features Features<br /></strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/polyunwrapper" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/polyunwrapper#comments Scripts checker checkermap cluster hard edges mapping Model Elements multi stitch normalize pack pack uv Polytools3D PolyUnwrapper Render Edges Render Material IDs Render Smoothing Groups Render UV Template Select Element shell texture tool Unwrap Unwrap UVW UV shell UV Tool UVs UVW Wed, 11 Jul 2012 01:05:03 +0000 PolyTools3D 9107 at http://www.scriptspot.com Refine by 2 Vertices http://www.scriptspot.com/3ds-max/scripts/refine-by-2-vertices <p>This Script will Add 2 vertices for each vertex in the Selected Spline by Specified Percent<br /> (its useful for fixing the UV for Sweep modifier)<br /> Hope you find it useful.</p> http://www.scriptspot.com/3ds-max/scripts/refine-by-2-vertices#comments Scripts refine spline sweep UVW Thu, 21 Nov 2019 10:37:26 +0000 obaida 19090 at http://www.scriptspot.com AutoFloor UVs http://www.scriptspot.com/3ds-max/scripts/autofloor-uvs </p> <p><img src="/files/u108994/autoflooruvs_banner.jpg" width="100%" /><br /> AutoFloor UVs it's the perfect tool when you're dealing with a single seamless Texture and you need to map a Floor-Generator object. </p> </p> <p><strong>Description:</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/autofloor-uvs" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/autofloor-uvs#comments Scripts mapping random random UVW texture Unwrap uv UVW Sun, 15 Nov 2020 10:27:30 +0000 Visuali Studio 23787 at http://www.scriptspot.com UV Strip Straightener http://www.scriptspot.com/3ds-max/scripts/uv-strip-straightener <p>Mapping tool that straightens a single strip of faces.</p> <p><img src="http://www.scriptspot.com/files/uvstripstraightener.gif" /></p> http://www.scriptspot.com/3ds-max/scripts/uv-strip-straightener#comments Scripts align mapping straight texture Unwrap uv UVW Sun, 09 Jan 2011 13:59:36 +0000 Garp 6686 at http://www.scriptspot.com UnwrapUVW Editor AutOOpen http://www.scriptspot.com/3ds-max/scripts/unwrapuvw-editor-autoopen <p><img src="https://i.yapx.ru/1Q5.gif" /></p> <p><strong><br /> v.2.21 Full TileMap Brightness<br /> </strong></p> <p>Script makes. Скрипт делает<br /> 1) Assigns unwrap UVW. Назначается unwrap UVW<br /> 2) Disables IgnoreBackFaceCull. Отключается IgnoreBackFaceCull<br /> 3) Entry in the UV Editor. Входит в UV Editor<br /> 4) Enables Freeform Mode transformations. Включает режим трансформации Freeform<br /> 5) Will be set TileMap Brightness = 1</p> <p><strong><br /> Does not add 2 UnwrapUVW in a row. Works with single button.<br /> Не добавляет 2 UnwrapUVW подряд Работает с одной кнопки<br /> </strong></p> http://www.scriptspot.com/3ds-max/scripts/unwrapuvw-editor-autoopen#comments Scripts auto backfacecull disable edit editor Ignore Material materials modifier on texture Unwrap UVW Wed, 27 Mar 2013 15:47:51 +0000 Nik 9983 at http://www.scriptspot.com