Tagged 'hierarchy'

Grab Children

3 votes

Select all children on picked object(s).

Requested modification of my GrabHierarchy script.

Link Array (directional)

-14 votes

This code simply allows a users to link a selection of objects based on the order of selection. You can use either 0 or 1 to define the direction. That allows you to link everything forwards or backwards. Rather simple code but I figured someone would find use for it.

clearlistener()
 
fn fnLinkArray arr dir:0= (
 
	if dir != 0 then (
		reverseArr = for i = arr.count to 1 by -1 collect arr[i]
		arr = reverseArr	
	)
 
	for o in arr do o.parent = undefined
 
	for i = 1 to (arr.count-1) do
	(
		child = arr[i]
		parent = arr[i+1]
		child.parent = parent

Hierarchy State

31 votes

Hierarchy State

Good for backup/restore scene objects hierarchy

LinksDisplay

0 votes

Place on your toolbar and toggle the button to view hierarchy links. Shows your links like a skeleton.

Folder Construction Copy

2 votes

It is a script to copy the folder structure under the specified folder to another folder.
Files contained in the folder are not copied.
This script will help you to create folder that use for render output.
For example, copy folder hierarchy of shot A to shot B.

How to Use:
Enter source folder path and destination folder path to copy data to.
And press button.

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