Tagged 'difference' http://www.scriptspot.com/3ds-max/scripts/tags/difference en Apply Increment http://www.scriptspot.com/3ds-max/scripts/apply-increment <p>Allows you to store a single object's initial position and rotation values, then store the new values after moving and/or rotating and apply the calculated difference between these values (as a relative offset) to any selected objects with existing keys. Offsets can be applied to either position or rotations controllers or both. The offsets applied can also be inverted.</p> <p><strong>Usage:</strong></p> <p>1. Select a single object and click Get Initial Values to record it's position and orientation values at that time.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/apply-increment" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/apply-increment#comments Scripts Animation Controller difference increment Keys tracks Fri, 16 May 2008 07:59:47 +0000 lbrooks 4470 at http://www.scriptspot.com