Tagged 'chanfile' https://www.scriptspot.com/3ds-max/scripts/tags/chanfile en max2nuke https://www.scriptspot.com/3ds-max/scripts/max2nuke <p>max2nuke exchanges animation data between 3ds max and nuke using chanfile data. cameras, axis or transform-geo supported.</p> <p>worked for free cameras (with or without transform reset) and target cameras.</p> <p>exports obj sequences to bring mesh animation to nuke 4.8 and higher</p> <p>nodes can be copied from max and pasted to nuke (which is more comfortable and lots of additional data can be copied)</p> <p>vray cam focal length is now correctly calculated in relation to focus distance</p> https://www.scriptspot.com/3ds-max/scripts/max2nuke#comments Scripts Cameras chanfile export nuke obj sequence VRay Mon, 24 Dec 2007 00:34:03 +0000 mondochiba 4260 at https://www.scriptspot.com