Tagged 'object' http://www.scriptspot.com/3ds-max/scripts/tags/object en IDs Finder http://www.scriptspot.com/3ds-max/scripts/ids-finder <p><img src="https://turbo3dmodels.com/wp-content/uploads/2019/08/Material-Object-IDs.jpg" /> </p> <p>With this script you can Find what kind of object and material IDs you have in your scene.</p> <p>- the Buttons „to zero" reset all material and object IDs<br /> - random object ID<br /> - select the objects with one special ID</p> <p>You can downlod it from my website:</p> http://www.scriptspot.com/3ds-max/scripts/ids-finder#comments Scripts 3ds id IDS Material material ID max object object id objects id script Sun, 22 Sep 2019 18:16:33 +0000 turbo3dmod 19032 at http://www.scriptspot.com miauu's Extended Clone Tool http://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool <p><img src="https://4.bp.blogspot.com/-JKvi7XgoD3A/W_wx9InCBRI/AAAAAAAABMc/47qtZgXiMUMzbbikkPK8sf-qGjUtrk_6wCLcBGAs/s1600/mECT_13_UI.PNG" alt="" width="206" height="320" /></p> <p>&nbsp;</p> <p><strong>miauu's Extended Clone Tool adds new options to the standard Clone Options dialog.</strong></p> <p><strong>The main goal - save time using these features:</strong></p> <p><strong>- move the created objects to a new layer,</strong></p> <p><strong>- move the created objects into existing layer</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/miauus-extended-clone-tool#comments Scripts clone Controller copy duplicate instance object Reference Mon, 17 Sep 2018 09:45:46 +0000 miauu 16023 at http://www.scriptspot.com UniAttach-Detacher http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher <p>v3.01<br /> Fixed: bug of MultiAttach<br /> Исправлено: ошибка с аттачем</p> <p><strong>Using single hotkey for Attach/Detach</strong><br /> <strong>Используя единственную горячую кнопку для Attach/Detach</strong></p> http://www.scriptspot.com/3ds-max/scripts/uniattach-detacher#comments Scripts attach detach maxscript mesh modeling object Poly script select selection spline tool workflow Thu, 27 Jun 2013 10:01:42 +0000 Nik 10262 at http://www.scriptspot.com One-click Mass Booleans http://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans <p><img src="https://s8.hostingkartinok.com/uploads/images/2018/02/d48f1e8e37413991cc908b3a661a579e.jpg" alt="poster" width="400" /></p> <p>Must-have plug-in for fast modeling! Now with ProBoolean.</p> <p>Fast 1-click boolean operations with multiple objects:<br /> -Union selected objects.<br /> -Subtract selected objects from the first selected object.<br /> -Subtract the last selected object from the other selected objects.<br /> -[ProBoolean] Union selected objects.<br /> -[ProBoolean] Subtract selected objects from the first selected object.<br /> -[ProBoolean] Subtract the last selected object from the other selected objects.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/one-click-mass-booleans#comments Scripts 3d bool boolean combine fast geometry intersect join mass max mesh multiple object operand operations Poly polygon reshape split subtract union Tue, 23 Dec 2014 11:18:34 +0000 Crea3D 12005 at http://www.scriptspot.com Parameters Collector http://www.scriptspot.com/3ds-max/scripts/parameters-collector <p>Collects all parameters within selected objects, modifiers on objects or slate nodes (materials) so you can mass change their values.</p> <p><strong>Installation:</strong></p> <p>just drag&amp;drop to max and the you can find the script inside ProgressiveFX category</p> <p><strong>Changelog:</strong></p> <p>v1.2.1</p> <p>- added exception if nothing selected in slate material editor</p> <p><img src="/files/u9160/parametr_collector.jpg" alt="" width="300" height="581" /></p> http://www.scriptspot.com/3ds-max/scripts/parameters-collector#comments Scripts collect collector list materials modifies object parameter parameters slate Thu, 10 May 2018 13:14:53 +0000 mad 14643 at http://www.scriptspot.com Transfer Materials http://www.scriptspot.com/3ds-max/scripts/transfer-materials <p>Transfer materials, object properties (standard and Vray) and modifiers between objects based on names, vertex count or transfom. Can work between multiple Max instances. Handy for transfering materials from lookdev to lighting scenes with caches.</p> <p><strong>Installation:</strong></p> <p>just drag&amp;drop to max and the you can find the script inside ProgressiveFX category</p> <p><strong>Changelog:</strong></p> <p>v1.2</p> <p>- bugfixes</p> <p>- possibility to remove string from object name before copy</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/transfer-materials" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/transfer-materials#comments Scripts abc Alembic cache copy Material object paste transfer Thu, 10 May 2018 15:28:11 +0000 mad 14650 at http://www.scriptspot.com Views Rotation + Auto Zoom Extents http://www.scriptspot.com/3ds-max/scripts/views-rotation-auto-zoom-extents <h3> Assign these scripts to buttons of NumPad. Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2.<br /> Удобно назначить эти скрипты на кнопки NumPad таким образом, что Left=Num4, Right=Num6, Front=Num5, Top=Num8, Bottom=Num2<br /> </h3> <p><img src="http://www.scriptspot.com/files/u43328/vz1.gif" /><br /> <img src="http://www.scriptspot.com/files/u43328/vz.gif" /></p> <p>Now is not necessary to press the Zoom Extents Selected, when switching of view.<br /> Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.</p> http://www.scriptspot.com/3ds-max/scripts/views-rotation-auto-zoom-extents#comments Scripts align Extents object Rotate selected switch View viewport views zoom Tue, 05 Mar 2013 23:52:57 +0000 Nik 9893 at http://www.scriptspot.com QuadSphere http://www.scriptspot.com/3ds-max/scripts/quadsphere <p><img src="http://www.polytools3d.com/img/quadsphere_1.0.jpg" alt="" /></p> <p>QuadSphere is an Object Plugin that creates spheres made of quads, which are useful for low polygon modeling and mesh subdivision.</p> <p>Unlike TurboSmooth, with QuadSphere you can specify a level of subdivisions that is not power of 2. Another advantage is that the areas of the faces are more evenly distributed than using a Box with TurboSmooth.</p> <p>Additionally you can unify the Materials IDs, create hemispheres with or without caps, and convert the object to poly with a single click.</p> http://www.scriptspot.com/3ds-max/scripts/quadsphere#comments Scripts geometry Low Poly Sphere object quad Quad Sphere QuadSphere sphere Fri, 03 May 2013 20:08:40 +0000 PolyTools3D 10094 at http://www.scriptspot.com Rotation 45/90 http://www.scriptspot.com/3ds-max/scripts/rotation-4590 <h3> <p><a href="http://www.scriptspot.com/3ds-max/scripts/transformbystep">http://www.scriptspot.com/3ds-max/scripts/transformbystep</a></p> </h3> http://www.scriptspot.com/3ds-max/scripts/rotation-4590#comments Scripts 45 90 angle move object random Rotate rotation scale subobject Wed, 29 Jul 2015 08:42:33 +0000 Nik 12827 at http://www.scriptspot.com Lock and Unlock objects and Cameras http://www.scriptspot.com/3ds-max/scripts/lock-and-unlock-objects-and-cameras <p>this is a very sipele one but usefull.<br /> This script allow you to lock and unlock transforms for any object and camera in one click.</p> <p>Menu 1 - "Lock All Trasform For Selection":</p> <p>- Lock and unlock all transforms.</p> <p>Menu 2 - "Separated Trasforms":</p> <p>- Lock and unlock Separated Trasforms: Transform, Rotation, Scale.</p> <p>Menu 3 - "Cameras In Scene":</p> <p>- Lock and unlock all the transforms for all the cameras in the scene.</p> <p>note: in menus 1 and 2, if you select a camera and lock or unlock it will apply on the target as well.</p> http://www.scriptspot.com/3ds-max/scripts/lock-and-unlock-objects-and-cameras#comments Scripts 3ds max camera Lock object transform unlock Tue, 05 Jun 2018 13:47:11 +0000 danidindon 14873 at http://www.scriptspot.com