Tagged 'fx'

Create Animation Bounding Box

15 votes

Script I built to work with Fume FX, but can probably be used for many other things.
The idea is that I wanted to roughly work out the entire dimensions of a characters animation, so a bounding box - of the entire animation.
Lets say I have a character running, and jumping, and falling over - and I want him to be on fire, this tool will track all of the dimensions of the character for the entire animation duration and build a bounding box representing the exact area he's covered.
This way I can create a fairly accurate Fume FX container that isn't wasting space.

Blubber

4 votes

Blubber is a simple tool for adding and controlling secondary motion using morph targets. Simply add morphs for up - forwards - and left - and Blubber will do the rest!

Maxscript basics #2 - loops, strings etc.

20 votes

Another introductory basic maxscript tutorial

PRT Updater/Manager

2 votes

A tool I wrote to manage multiple PRT Loaders in a scene. It was especially useful for updating files when I was using one cache for multiple loaders with an offset, since Instancing wasn't an option. Aside from that, there are simple controls to update some of the main PRT Loader attributes quickly and on multiple loaders.

Here's a quick demonstration video of the tool >>> https://vimeo.com/130000485

Cheers!

FFQ-QuckSimRender

13 votes

Simple script for fume fx, if you wish to run a simulation, and after the sim have it render it.
I wrote it just so if I'm going to lunch, I can crank up the detail on my sim, run the script - and whilst I am gone, it will simulate my fluids, and then render it out. And then when I get back to my desk I'll have a render ready to review of my simulation.

Maxscript basics #4 - Superstrings + Automation

12 votes

Demonstration of superstrings and automating tasks

FumeFX Grid Settings Deep Copy

0 votes

This script copies settings from one grid to another. It does not touch output paths, size etc, but it'll merge the other parameters from one grid to one or more other grids. Handy if you have a lot of grids, do a change in one and need to apply the same changes to all the other grids.

Current version has a couple of limitations. It does not support copying all effectors and keys from colors.

 

FumeFX to VrayVolumeGrid miniscript

0 votes

Fumefx 2 VrayVolumeGrid -FFX2VrayVG miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2VrayVG is a small script that creates vrayvolumegrid/s from two or
more selected and already simmed FumeFX grids.
It will align the created VrayVolumeGrids to the FumeFx ones and rename
them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

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