Tagged 'AO' http://www.scriptspot.com/3ds-max/scripts/tags/ao en 3dmax Vray To Unreal Engine Converter and Vertex Color Baker http://www.scriptspot.com/3ds-max/scripts/3dmax-vray-to-unreal-engine-converter-and-vertex-color-baker <p><a href="https://imgur.com/VZY0Ak5"><img src="https://i.imgur.com/VZY0Ak5.png" title=" imgur.com" /></a><br /> This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.</p> http://www.scriptspot.com/3ds-max/scripts/3dmax-vray-to-unreal-engine-converter-and-vertex-color-baker#comments Scripts alpha ambient occlusion AO bake Color convert export game import low-poly ue unreal vertex Wed, 30 Aug 2017 06:04:55 +0000 niak_ris 14287 at http://www.scriptspot.com 1 Click AO Render http://www.scriptspot.com/3ds-max/scripts/1-click-ao-render <p><img src="http://sd-5.archive-host.com/membres/up/5e28ff729c76cc192aec5e6ba9dd210d6b5d65fb/Maxscript/AO_Render_Gif_02.gif" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/1-click-ao-render" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/1-click-ao-render#comments Scripts ambient occlusion AO AO render Benjamin Boscher capture n00byzor Occlusion render screen capture screenshot viewport Sun, 16 Apr 2017 13:11:21 +0000 N00BYZOR 14087 at http://www.scriptspot.com Quick Passes http://www.scriptspot.com/3ds-max/scripts/quick-passes <p>&nbsp;</p> <p><img src="http://www.ardakutlu.com/scriptS_images/QuickPasses_thumb.jpg" alt="" width="373" height="373" align="right" /></p> <p>Easy rendering of commonly used render passes for compositing.</p> <p>Quick Passes support Default Scanline, Mental Ray Quicksilver and Vray renderers and Materials.</p> <p><strong>Quick Passes can render:</strong></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/quick-passes" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/quick-passes#comments Scripts ambient occlusion AO keep bump keep displacement keep opacity Matte pass quick Quicksilver Reflection Shadow ZDepth Thu, 10 Apr 2008 14:41:18 +0000 masquerade 4399 at http://www.scriptspot.com Ultimate Switcher http://www.scriptspot.com/3ds-max/scripts/ultimate-switcher <p><img alt="" /><img src="http://payload.cargocollective.com/1/2/88770/2121107/UltimateSwitcher_3.jpg" alt="" width="243" height="635" /></p> <p>&nbsp;Introducing the Ultimate Switcher!</p> <p>Presets for Scanline and MentalRay!</p> <p>Quality Mode is preferable for baking!</p> <p>AO + LightTracer Adds a white Skylight and enables lighttracer. -Toggle off to delete the light!</p> <p>Brand New Vray Switcher! Buttons should be self explanatory!</p> <p>Also new is the object switcher, which mainly speeds up replacing objects in your scene.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/ultimate-switcher" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/ultimate-switcher#comments Scripts AO changer quality render replacer scanline smooth switcher turbo turbosmooth ultimate VRay Mon, 19 Dec 2011 20:58:51 +0000 Hitsugen 7689 at http://www.scriptspot.com SimplyMaps http://www.scriptspot.com/3ds-max/scripts/simplymaps <p><img src="/files/u85404/banner.png" alt="" /></p> <p><strong>Overview:<br /></strong>A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.</p> <p><a href="https://github.com/DhruvaInteractive/MXS-SimplyMaps" target="_blank"><strong>How to Install</strong></a></p> <p><strong>UI:<br /></strong></p> <p><img src="/files/u85404/ui.jpg" alt="" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/simplymaps" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/simplymaps#comments Scripts AO Color Dhruva Height map normal simplymaps Thu, 05 Mar 2015 08:29:28 +0000 DhruvaInteractive 12170 at http://www.scriptspot.com Swift-Switch (Includes V-Ray and Mental-Ray Presets) http://www.scriptspot.com/3ds-max/scripts/swift-switch-includes-v-ray-and-mental-ray-presets <p><img src="http://4.bp.blogspot.com/-SPqvFPiq5Bs/Ts_wNM-ZiQI/AAAAAAAAAGc/E7W398AzWzU/s1600/SwiftMain.png" alt="" height="424" width="226" /></p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/swift-switch-includes-v-ray-and-mental-ray-presets" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/swift-switch-includes-v-ray-and-mental-ray-presets#comments Scripts 3dsmax ambient occlusion AO Automate automation cebas changer chaos group final render mental ray one click solution render swift switch VRay Mon, 04 Apr 2011 19:23:55 +0000 satheesh 6922 at http://www.scriptspot.com TexTools: Toolbox for the texture artist http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist <p><img class="mceItem" src="http://renderhjs.net/textools/img/texTools_4.10_splash.jpg" alt="" width="804" height="851" /></p><p><span style="font-weight: bold;">Documentation: <span style="font-weight: normal;"><a href="http://www.renderhjs.net/textools/">http://www.renderhjs.net/textools/</a></span></span></p><p><span style="font-weight: bold;"><span style="font-weight: normal;"><a href="http://www.renderhjs.net/textools/"></a></span></span></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist#comments Scripts ambient occlusion AO checker clipboard collection hard edges lighttracer map Material mirror peel photoshop roadkill smoothing groups spline mapping Symmetry template tex texture tool Tools Unwrap Unwrap UVW uv UVW Tue, 10 Feb 2009 23:12:27 +0000 renderhjs 4954 at http://www.scriptspot.com