Tagged 'remove' http://www.scriptspot.com/3ds-max/scripts/tags/remove en Delete static keys - cleanup tracks/fcurves - HeckTools http://www.scriptspot.com/delete-static-keys-cleanup-tracksfcurves-hecktools <p>Hi All</p> <p>This is intended to help cleanup your track view/graph editor for animating.</p> <p>script removes all static keyframes excluding the initial key. essentially this acts similarly to the Maya feature "delete all static channels".</p> <p>Also, it goes through and cleans up the tracks that have extra static keys that are in between your other animation keys leaving the animation in tact, but yielding a cleaner view of the chaos spaghetti.</p> <p>leave feedback if you try the tool.</p> http://www.scriptspot.com/delete-static-keys-cleanup-tracksfcurves-hecktools#comments Scripts Animation channels cleanup Curves delete fcurves graph editor keyframes Keys remove static tracks Wed, 16 Jan 2019 18:17:50 +0000 AutodeskLadATL 17184 at http://www.scriptspot.com UniRemover http://www.scriptspot.com/3ds-max/scripts/uniremover <p>v.9.44 Fixed Converttopoly<br /> v.9.42 Remove T-vertex<br /> <img src="http://www.scriptspot.com/files/u43328/remove_t-vert.gif" /><br /> v.9.41 <strong>Overlaped faces</strong><br /> If selected all faces,<br /> will be find and select overlaped faces<br /> To setup tolerance press Esc+Key of script</p> <p>Если выделены все грани, будут найдены и выделены перекрывающиеся грани.<br /> Для настройки расстояния отклонения нажать Esc+Кнопку скрипта. </p> <p><img src="https://www.scriptspot.com/files/u43328/overlap.gif" /></p> <h3>And all this works by single button</h3> http://www.scriptspot.com/3ds-max/scripts/uniremover#comments Scripts clean cleaner duplicate faces edges editable loop modeling Overlapping Poly remove shape single spline Universal vertex Wed, 06 Mar 2013 21:53:30 +0000 Nik 9898 at http://www.scriptspot.com removeMissingPlugins http://www.scriptspot.com/3ds-max/scripts/removemissingplugins <p>This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.</p> <p><strong>Use with care (!) and do not save the results under the same file name!</strong></p> <p>The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.</p> http://www.scriptspot.com/3ds-max/scripts/removemissingplugins#comments Scripts missing plugin remove replace utility Tue, 21 Sep 2010 08:14:28 +0000 Martin Breidt 6383 at http://www.scriptspot.com Delete UnRemovable Layer http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer <p>It may happen to you that you wanna remove an empty layer that you created before but delete option is grayed out in layer-manager and you no longer able to remove that layer. just remember that 3Ds Max never let you delete a layer while it contain some nodes nor default layer called “0”. but in some rare situations even an empty layer that you created and then you have done with it and want to delete it, but 3Ds Max not let you do that. It’s happen because of some unclassified nodes that came with your imported models from other programs, so you can’t see them in viewport and not in layer manager too. The only way to get rid of them is to select that Nodes from MaxScript and delete them manually so layer’s delete option will back again.</p> <p><a href="http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/delete-unremovable-layer#comments Scripts Aslan delete layer layermanager maxscript remove Tamjidi unremovable Fri, 26 May 2017 23:12:35 +0000 3dline 14144 at http://www.scriptspot.com Remove Zero Weights http://www.scriptspot.com/3ds-max/scripts/remove-zero-weights <p>* Title: Remove Zero Weights </p> <p>* Description:<br /> -- Works on multiple skinned models<br /> -- Default values are from range 0.000 to 0.050</p> <p>* How to use this script:<br /> -- Select Skinned models<br /> -- Run the script<br /> -- Enter Minimum and Maximum values. Note: Minimum value should be less than Maximum value<br /> -- Press "Remove" button<br /> -- This will remove the zero weights from a given selected range from the Skin Modifier of selected objects</p> <p>Here's the screenshot of the script -<br /> <a href="https://postimg.org/image/s9rbgsxb3/" title="https://postimg.org/image/s9rbgsxb3/">https://postimg.org/image/s9rbgsxb3/</a></p> http://www.scriptspot.com/3ds-max/scripts/remove-zero-weights#comments Scripts remove remove zero weights skin Skin Modifier weights zero Wed, 17 Aug 2016 11:00:53 +0000 preeti_panchal 13649 at http://www.scriptspot.com Duplicate Geometry Select http://www.scriptspot.com/3ds-max/scripts/duplicate-geometry-select <p>v1.31<br /> If selected 0 Work to all objects<br /> If Shift pressed then will select objects by geometry vertex count.<br /> If Shift NOT pressed then will select by center objects position<br /> <img src="https://i.yapx.ru/1Q7.gif" /></p> http://www.scriptspot.com/3ds-max/scripts/duplicate-geometry-select#comments Scripts delete duplicate geometry number Objects remove vertex Wed, 01 Jul 2015 20:00:19 +0000 Nik 12754 at http://www.scriptspot.com Asset Cleaner http://www.scriptspot.com/3ds-max/scripts/asset-cleaner <p><strong>V1.0</strong></p><ul><li>See additional info below</li></ul><p><strong>V1.1</strong></p><ul><li>Some minor bug fixes</li><li>Added option to save instead of autosave</li><li>Will automatically rid and reload the file of unwanted 'Motion Clips, Layer Controls + Retimer Managers' <strong>[ONLY checks drawings of 5mb and more, can easily be changed in the script to your liking 'search the keyword 5 and you'll see it :) ]</strong></li><li>Added statistics to the perspective view</li></ul><p><strong>V1.1<br /></strong></p><p><a href="http://www.scriptspot.com/3ds-max/scripts/asset-cleaner" target="_blank">read more</a></p> http://www.scriptspot.com/3ds-max/scripts/asset-cleaner#comments Scripts clean layer controls layers motion clips Purge remove retimer managers save Thu, 16 Apr 2015 16:16:28 +0000 3dwannab 12283 at http://www.scriptspot.com delete useless faces http://www.scriptspot.com/3ds-max/scripts/delete-useless-faces <p>Hi! Im not such a ninja in scripting, but I managed to make this! Thanks a lot to my friend Vadim who help me to fathom some things in max script!<br /> 1) This script remove useless polygons enshrouded by other geometry.<br /> 2) No unwanted geometry will be generated, just removing precisely mesh-interior faces of selected editable poly object.<br /> 3) It's hardcoded so pretty slow, sorry for that.<br /> 4) no multiple objects allowed yet<br /> 5) all opened parts will be preserved to avoid any bugs</p> http://www.scriptspot.com/3ds-max/scripts/delete-useless-faces#comments Scripts delete hidden faces hidden geometry hidden polys hidden surface interior geometry kill remove unwanted geometry Sun, 09 Feb 2014 13:20:35 +0000 feddark 10898 at http://www.scriptspot.com Remove background image http://www.scriptspot.com/3ds-max/scripts/remove-background-image <p>&gt;&gt;&gt; obsolete since max2013 &lt;&lt;&lt;</p> <p>Allow to easily remove a background image assigned to the viewport (alt +b key)</p> <p><em>&nbsp;&nbsp; (by default in max, you can only check/unchek "display background")</em></p> http://www.scriptspot.com/3ds-max/scripts/remove-background-image#comments Scripts background image remove viewport Thu, 12 Jan 2012 09:12:40 +0000 Vinc3r 7754 at http://www.scriptspot.com