Tagged 'line'

Line Per Vertex

30 votes

Creates lines out of an object's vertices.

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

String Lamp Generator

5 votes

String Lamp Generator is a powerful FREE Maxscript tool that allows you to effortlessly create stunning string lights from selected line shapes in your scene. With a range of customizable features, this tool gives you full control over the appearance and style of your string lights.

Detach Splines

8 votes

Breaks the selected shape object (Line or Editable Spline) into as many objects as there were splines in the original object. Unlike the other explode scripts, this one doesn't try to rebuild the splines point by point and instead duplicates the object and deletes all the other splines, which means they all keep the original attributes like material, material ID, interpolation settings, renderable settings and so on.

Time-Ranger

2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.

Refine by Intersect

1 vote

3DSMax Script for Refining Selected Shape if 3ds Max Version is 2019+ or Creating Editable Spline Shape according to 4 Points .

Refine By Distance

1 vote

 

3DS Max Script to Add 2 Vertices on each Selected Vertex by Specific Distance or to All Vertices if no Vertex Selected . Left of the Vertex will be Towered the Previous Vertex . Work on Multi Selected Shapes .

Shape Trimmer

2 votes

3ds Max Script for Making Trimming and Cutting Shapes Very Sample and Easy Thing to do .

The Script Required Max 2019+ to Work

Shape Fillet

3 votes

3Ds Max Script for Applying Fillet to Shapes Kind of AutoCad behavior .

Spline to Stylized Hair

3 votes

in my hairstyle workflow i tried to turn each spline to stylized hairs but there was limitations such as lack of ability to deform a hair mesh along to all individual spline at once so i have made this MAXSCRIPT tool for helping myself turn a batch of splines to stylized hairs in one click. also there is multiple parameters for tweak hair segments ,thickness and rotation. i decided to publish this as a useful and time saving product