3ds Max | All

AutoModeller Pro

21 votes

AutoModeller Pro is an incredibly advanced, game-changing, native and heavily multi-threaded plugin(C++) for 3ds Max (2010-2022). It allows you to apply or paint a group of meshes as "geometry texture" onto your existing 3ds Max scene geometry.

Smart Merge

1 vote

A tool for quick import/merge of 3dsmax files, or downloaded archives from 3D Stocks or Asset Libraries site. You can quickly batch load these files into the current scene by simply drag and drop, and then selecting the max files to merge from the list. This convenient script will save you a lot of time, especially when you have to merge many files into your project.

CHANGE LOG

1.25 | 22/11/2021

Align Slice Modifier Gizmo(Plane) to 3 points

8 votes

The script allows you to pick 3 points in the scene. The slice gizmo of the slice modifier of the selected object will be aligned to the picked points. When you run the script the SNAP will be automatically turned ON.

Corona Ray Switch script

0 votes

AddCoronaRaySwitchMaterial
A script that allows you to speed up the rendering several times, as well as work on adding the CoronaRaySwitch corona material to any object material. You can select one object in a scene to translate material, or the entire scene to translate all materials.

The script has been updated. Several important changes have appeared.
Added support Blend material
Added a window informing about the successful conversion of the material.
Fixed correct conversion CoronaLayerMaterial
Fixed correct conversion Multi/Sub-Object material

BOA Dist

3 votes

Quick Object Distribution tool for 3ds max.

Developed to be a simple alternative to object distribution plugins.

Ideal for low count instance distribution.

BOA Dist Distribution Modes

Current Distribution Modes:

  • Splines 
  • Surfaces 
  • References 
  • Paint 

More information on: www.boxofapps.com/boadist *Alpha and Beta versions are Free to use on commercial projects.

Smart Camera View 2

0 votes

2.85 UPDATE: Render Setup Update, New Preset Interface, Separator Character and more

Amajor upgrade from Smart Camera View 1 (fomerly known as D95 Camera View), with many important additional features. This script is intended to replace the default Camera View (C) in 3dsMax with some cool functions. It will save you a lot of time when setting camera, especially in scenes that has multiple cameras with different aspect ratios.

Auto instances

0 votes

 


Script Description

 This script automatically finds objects with the same geometry and turns them into instances. This can reduce RAM consumption, scene file size, and save and open times for a scene. This script will be especially useful when optimizing other people's scenes and 3D models.

 

UnChamfer Pro

2 votes

UnChamfer Pro is a script designed to allow for quick, easy, and accurate removal or scaling of mesh chamfers. All the user has to do is select the edges of the chamfer they want removed and run the script. It supports both automated and manual approaches to determining where selected edges should be collapsed to.

Supports both Editable Poly and the Edit Poly modifier.

Blender Scale

1 vote

3dsMax Script for Appling Scale on Sub Levels Similar to Blender ,

  • Works with Editable Spline, Editable Mesh, Editable Poly Objects .
  • Depends on Current Coordinate Systems , (Coordinate Center not Used) .

UPDATE 1 :

  • Add "Middle" as Center of Scale .

  • Add Support for Edge and Face/Poly 

UPDATE 2 :

Vertex Tangent

3 votes

3dsMax Script for Easy Controlling The Vertices Tangents of Shapes .

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