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SketchUp Linker (free)

1 vote

This tool will help you link SketchUp files into 3ds Max via an temporary FBX file. That helps you update your design in 3ds Max without wasting much effort re-assigning materials and modifiers to each object.

When there are changes in SketchUp files, click reload in SketchUp Linker and everything will be automatically updated for you.

Showcaser

0 votes

Showcaser

0 votes

Showcaser

0 votes

Chaos Phoenix Assets Relinker

0 votes

Here is a short script I have written in order to Relink quickly Phoenix Simulator Cache paths and Volume grids. Otherwise you need to select each one and relink them manually one by one which takes a lot of time if you have 3-4 and more of those in your scene. Enjoy and let me know if you have any comments.

P_SkinWeightTool

2 votes


P_SkinWeightTool enhances the functionality of the 'WeightTool' in the Skin modifier.

features

- Bone Select + (Parent, Child, Mirror)
- Weight Draw Gradient (Line, Circle), Hammer, Avarage
- Copy Weights form closest
- vertex selection save / load
- Next Ring select
- Display support options / Script for bone management
- etc...
(Be sure to read the readMe.txt file before use.)

--DEMO Version is free and includes all features.
http://pman.gumroad.com/l/qttfyz

3DS Max - V Ray Quick Tip - Select From Within VFB

0 votes

This quick tip tutorial will show you how to select objects from within the Vray Frame Buffer.

Camera List Navigator

-1 vote

Camera List Navigator

3 votes

This Simple script just helps you navigate through all cameras you have on your Max scene with a few clicks.
0.95 Features are :

Camera List Navigator

-1 vote

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