3ds Max | All

Gamma Organizer

29 votes

New  v1.33.00 Pro
.

This is script to change bitmap load gamma in whole scene or selected Bitmaps.
It can change gamma in all / selected bitmaps (now filtered by selected objects).

Universal Customizer

1 vote

Universal Customizer allows you to deform any mesh by using parameters, useful to cutomize easily
repeated objects in your scene. You can configure any mesh your own way, in some way it converts your mesh
into a primitive object, however this script doesn’t change the mesh number of vertices, it only changes
the existing vertices position.

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to batch conversion of materials in multiple *.max files has become available.

Current verion: 3.9992

View full changelog

Pivot to center min

0 votes

With this script you can easily move the pivot point to center and minimum of selected objects in 3ds max.

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

Realtimer

7 votes

Realtimer main poster

The Realtimer plugin allows you to capture your object manipulations as an animation with ability to change smoothness and speed. You can record it slow for more accuracy or you can make it fast as a timelapse. Use your imagination faster than ever before. It's an animation by your rules! Watch trailer for more details.

Merge / Relink

9 votes

Free version of Merge and Relink

What do you think about this idea... Merge and Auto-Relink in the same moment ?!

This script can find and Relink new assets during Merge process. All in background so you don't have to do anything.

Easy and fast. It search for missing assets in the closest folders to merged file.

Flow Extrude

3 votes

Flow Extrude is a script which extrudes selected open border edges while maintaining the meshs topological curvature.

Quilted & Chesterfield Script

1 vote

http://www.scriptspot.com/files/u105687/anagoruntu.jpg

Quilted & Chesterfield Script

Properties
-3Dsmax 2013-2021 Support
-2 Type Model Selection(Diamond and square)
-Button Add
-Line Add
-Vray and Corona Material automatic assignment
-diffuse And bump Map
-Polygon Selection
-Vertex Selection
-Simple Design
-Chesterfield Model Create
-Easy to use

Create your model with just one click..

Switchers

5 votes

v1.08
Redesigned the Reference Coordinate System code
The View-Screen switch works correctly
ATK+hotkey: Local

Переработан код Reference Coordinate System
Корректно работает переключатель View-Screen
ESC+hotkey: Local

Bitmap Tracking / Resizing ....

63 votes

New  - ++ All Assets ++
New - External Bitmaps options - drag and drop external images to Resize or Convert to Tx, Exr or Jpg
New - Support for XRef files - drag and drop XRefs to Library Track Relink to Repath assets in XRef
New - Remove Selected Assets
New - Resize to Nearest Power of 2 (256, 512, 1024, 2048 etc)
New - Favorite folder list for Auto-Relink dialog (just drag and drop)
.
 

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets now
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

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