ScriptSpot - 3ds Max - Sort Updated en Cityscape Pro <p><img src="" width="100%" /><br /> Our Black Friday Campaign starts on Nov 27th till Nov 30th.<br /> Get a 30% Discount on Cityscape Pro Monthly and Annual licenses!</p> <p>Cityscape Pro is a revolutionary parametric modeling plugin for 3ds Max® - <a href="" title=""></a></p> <p>The plugin provides a complete solution for modeling urban areas, complex sites, parametric roads, curbs, curbcuts, sidewalks, grass, lakes, terrain, snow, and more.</p> <p><a href="" target="_blank">read more</a></p> Plugins City Modeling Environment modeling Parametric Road modeling Site modeling Urban areas Wed, 05 Feb 2020 06:27:18 +0000 Simpolium 22340 at UV Tools 3 <p><img src="/files/u30936/uvtools_short.gif" alt="" width="600" height="338" /></p> <p>Easy to use uv mapping tools for Archviz and not only</p> <h3><a href="">More info here</a></h3> Scripts mapping random texture tweak Unwrap Unwrap UVW uv UVW Wed, 09 Oct 2019 20:23:52 +0000 NiK684 19050 at Octopus </p> <p>&nbsp;<img src="" alt="" width="638" height="239" /></p> <p><img src="" alt="" width="638" height="778" /></p> <p><img src="" alt="" width="638" height="837" /></p> <p><a href="" target="_blank">read more</a></p> Plugins hotbox marking menu pie radial Tue, 01 May 2018 12:19:19 +0000 pi3c3 14576 at TurboReverse <p>TurboReverse is a 3ds Max modifier that has the opposite effect of TurboSmooth. It will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the existing UVs. Get it from <a href=""></a></p> <p><a href=""><img src="" alt="" /></a></p> <p><a href="" target="_blank">read more</a></p> Scripts modeling subdivision turbosmooth Wed, 25 Apr 2012 05:15:30 +0000 Marius Silaghi 8059 at iToo Forest Edge-Mode Boundray <p>This Script will Solve the problem of Activating Edge Mode in iToo Forest Plugins .</p> <p><strong>- WORK WITH V-RAY AND CORONA ONLY .</strong></p> <p><strong>How to Install :</strong></p> <p>- Drag and Drop the File or Run it from Scripting Menu\Run Script</p> <p><strong>UPDATE v1.01 :</strong></p> <p>- The 2 New Items are shown in QuadMenu&nbsp;&nbsp;when no object is Selected , Fixed .</p> <p>- Drag and Drop the File or Run it from Scripting Menu\Run Script , it will Remove the Old QuadMenu Items and Add New Ones .</p> <p><strong>UPDATE v1.02 :</strong></p> <p><a href="" target="_blank">read more</a></p> Scripts Edge Mode Boundray forest iToo Material replace map Thu, 27 Feb 2020 16:18:30 +0000 obaida 22390 at FloorGen Tools <p><img src="/files/u30936/floorgen_tools_short.gif" alt="" width="600" height="338" /></p> <p>Script requires installed <a href="" target="_blank">FloorGenerator</a></p> Scripts Sat, 26 Jan 2019 13:43:32 +0000 NiK684 17351 at Lesson 10-3DS Max-Total Beginners-2D Shapes Intro-part 4- Booleans - Outline <p>In this video, we will learn about 2 new features related to 2D shapes,<br /> Boolean and Outline.</p> Tutorials 3d art 3d world 3ds max 3ds max 2d 3ds max 2d booleans 3ds max 2d shapes 3ds max beginners 3ds max course 3ds max spline 3ds max spline boolean 3ds max tutorials 3ds max university. 3d autodesk 3ds max cgi cgi tutorials learn 3ds max Mon, 23 Nov 2020 00:23:37 +0000 miledrizk 23790 at Material Converter - Lumion <p><img src="/files/u16144/material_converter_-_lumion_0.jpg" alt="" width="379" height="528" /></p> <p>&nbsp;</p> <p>This Script is Aimed to :</p> <p>1- Detach All Objects with Multi/Sub object Materials to Elements by ID and Assign the Proper Material (this Step is necessary because the Script will not Handle any Multi/Sub Materials).</p> <p>2- Replacing Any Displacment Modifier with Displacement Map.</p> <p><a href="" target="_blank">read more</a></p> Scripts converter Corona Dispalcement Falloff lumion Render Map Siger VRay Tue, 24 Dec 2019 23:34:07 +0000 obaida 20139 at AutoFloor UVs </p> <p><img src="/files/u108994/autoflooruvs_banner.jpg" width="100%" /><br /> AutoFloor UVs is a 3ds Max script created to easily map surfaces made up of juxtaposed elements, such as tiles or parquet.</p> </p> <p><strong>Description:</strong></p> <p>It offers a planar mapping that eliminates visible repetitions by editing the elements UVW map coordinates. It's the perfect tool when you're working with a single seamless texture of wood or marble and you need to map a bathroom wall or a big hall full of tiles.</p> </p> <p><a href="" target="_blank">read more</a></p> Scripts mapping random texture Unwrap uv UVW Sun, 15 Nov 2020 10:27:30 +0000 Visuali Studio 23787 at AutoPivot </p> <p><img src="/files/u108994/autopivot_banner.jpg" width="100%" /><br /> AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.</p> </p> <p><strong>Description:</strong></p> <p>It includes two separate scripts that move the pivot to its center or to lowest point.<br /> Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.</p> </p> <p><strong>Main features:</strong></p> <p><a href="" target="_blank">read more</a></p> Scripts align pivot automatic mass modeling viewport Sat, 07 Nov 2020 17:27:30 +0000 Visuali Studio 23778 at