MCG Spiderwebs

6 votes
Version: 
1.02
Date Updated: 
01/12/2016

Creates simple spiderwebs with splines. Found in Create Panel>Shape>Vu

 

ver 1.01: added options to weaving.

Ver 1.02: Added gravity control for Spans

3ds Max Version Requirement: 
2016
Other Requrements: 
EXT1 + SP2
Video URL: 
AttachmentSize
vu_spiderwebs_1.00.zip24.17 KB
vu_spiderwebs_1.01.zip24.9 KB
vu_spiderwebs_1.02.zip27.03 KB

Comments

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ykantbobreed's picture

Awesome!

Thanks so much for your help! I'm having a look at your graph right now! Super organized!

vusta's picture

MCG is a (zipped up) package.

when you install the MCG package, the maxtool is extracted into:

C:\Users\xxx\Autodesk\3ds Max 201X\Max Creation Graph\Tools\xyz

the compile/eval creates .ms and .txt as well. But anyway, after you installed the MCG package, just open up Max Creation Graph Editor>File>Open...navigate to whatever maxtool file (somewhere in above directory)...Robert the Bruce is your uncle...

Before you start modifying ANYTHING, backup this dir first:

C:\Program Files\Autodesk\3ds Max 201X\MaxCreationGraph

it contains Tools and Compounds that are system defined. User defined ones, like mine, you can f**k them all up however you want...if you f**k something up...no worries, just redownload them...but for the system defined ones.....boy oh boy.....don't ever F**K themp up....

ykantbobreed's picture

I may just be newbtastic but...

I don't think you can open the graph of a .MCG file. I think the graph only exists in the .MAXTOOL file. Is there a way to open the graph out of the compiled .MCG file that I just don't know about, or some way to decompile a compiled file?

vusta's picture

but...

all MCGs are reverse engineerable...none are encrypted....just dive in and dissect the crap out of them...

ykantbobreed's picture

Very nice work!

I wonder if I could get a look at your actual graph. I'm trying to self teach the MCG, and good examples of spline work would go a long way to helping me achieve this goal.

vusta's picture

use search engine ?

any will do...search for

install MCG

not that hard.

dardywood's picture

Install

Need some help to install PLZ!!
I don't know anything about MCG
Thx

brainsgonedead's picture

Scale

I use feet sorry so could be that yeah. I model architecture but thought cobwebs might be fun to use in some places. Cheers for the feedback though :)

vusta's picture

lemme check

if it's right as per your change i'll change it...anything weird with your scale ?

I work in cm, so here's my default spiderwebs next to a 180cm tall dude...doesn't look like there's any weird stuff going on...

win 7, max 2017.1

AttachmentSize
spiderwebs.jpg 331.34 KB
brainsgonedead's picture

Default Noise is 40

Hi hope you don't mind but I edited your latest 1.02 mcg as the default noise value was 40 so I saved it as 0. As you can see from the attachment it looks wrong. Note I use 3D Max 2017

I won't upload the mcg as I feel its wrong to do so but I thought I'd let you know that it might be better to change the noise value to 0 and allow the user to increase this value.

Anyway useful esp when Jokermartini charges for similar.

AttachmentSize
untitled.jpg 217.4 KB

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