ScriptSpot - 3ds Max - Sort Updated en Set Dimensions Modifier <p>Set real world/local dimensions of the object by axes with scale deformation taking in account.</p> <p>Fit one object to the other by size.</p> <p>Build-in Reset Xform/Reset Scale functions.</p> MCG dimensions local size real size rescale reset scale reset Xform resize set size world size Tue, 04 Aug 2020 13:33:08 +0000 IMax 23352 at Polar Array Modifier <p>A simple polar array modifier with additional controls like Z axis (world) rotation, X, Y and Z offset (world). Z offset is gradual. P.S. X-form needs to be reset in order for this to work correctly.</p> <p><img src="/files/u102451/screenshot_parameters.png" alt="parameters" width="638" height="529" /></p> MCG array copy modifier polar array Mon, 23 Dec 2019 18:20:38 +0000 Dusan Stojsavljevic 20072 at Panelizer Modifier <p><img src="/files/u100888/preview1_4_3.jpg" alt="" width="638" height="479" /></p> <p>3dsMax topology based paneling modifier.</p> <p>Procedural tool for geometry paneling.</p> <p>&nbsp;</p> MCG Wed, 20 Nov 2019 20:46:52 +0000 IMax 19086 at Weaver Modifier <p><strong>Modifier creates realtime topology based weaving geometry.</strong></p> <p><em><img src="/files/u100888/weaver_2_pic_16_9.jpg" alt="" width="638" height="359" /></em></p> <ul> <li>Works on tris/quads/n-gones.</li> </ul> <p>Update: Version 2</p> <p><a href="" target="_blank">read more</a></p> MCG flow modeling modifier topology Weave weaving Mon, 12 Aug 2019 11:41:54 +0000 IMax 18994 at Framer Modifier <p>3dsMax topology based frame modeling modifier. Procedural tool for frame like structure creating. Useful for creating facades, structures, grids, furniture, patterns and more.<img src="/files/u100888/frame_preview1.jpg" alt="" width="638" height="465" /></p> MCG Fri, 30 Aug 2019 23:57:58 +0000 IMax 19015 at SphereClone <p><img src="/files/u50169/sphereclone.jpg" alt="" width="638" height="513" /></p> MCG Tue, 12 May 2015 17:15:28 +0000 Atelier Bump 12592 at HyperClone <p><img src="/files/u50169/hyperclone_2.jpg" alt="" width="638" height="512" /></p> MCG Sat, 09 May 2015 19:31:47 +0000 Atelier Bump 12583 at KIN Selection modifier tools <p>2 modifier, setselection, invert selection, support soft selection, vertex, edge or poly, can animate.</p> <p>(note: you need to add edit poly modifier before this 2 modifier.)</p> <p>&nbsp;<img src="" alt="" /></p> MCG animation mcg modifier selection Fri, 22 Mar 2019 12:03:38 +0000 victorkin11 17515 at 3dsMax MCG Velocity Controllers <p>MCG Velocity animation controllers.</p> <p>Animate using speed.<br /> Linear Velocity<br /> Angular Velocity </p> <p>Velocity Float:<br /> . A single float velocity.</p> <p>Velocity Transform:<br /> . A transform velocity.<br /> . Forward speed and orientation speed.</p> <p>Update in V1.1<br /> package "" includes :<br /> VelocityFloatController_v1.0.22.mcg (no changes from previous)<br /> VelocityTransformControllerV1-1_v1.1.295.mcg (v1.1 update)</p> <p>Changes in Velocity Transform Controller</p> <p>. Added position and orientation offsets<br /> . Added a button to pick a start Node</p> <p><a href="" target="_blank">read more</a></p> MCG controller Velocity Sat, 06 Oct 2018 18:00:20 +0000 Jean-Thierry.Roy 16080 at Scatter modifier <p>Scatter modifier align mesh to each polygon(not triangle) center perpendicular.</p> <p><img src="/files/u100888/scatter_modifier.jpg" alt="" width="638" height="368" /></p> MCG Align copy scatter Thu, 15 Nov 2018 16:33:47 +0000 IMax 16747 at