3ds Max | Plugins

Cityscape Pro

5 votes


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Cityscape Pro is a revolutionary parametric modeling plugin for 3ds Max® - https://www.simpolium.com/

The plugin provides a complete solution for modeling urban areas, complex sites, parametric roads, curbs, curbcuts, sidewalks, grass, lakes, terrain, snow, and more.

Octopus

22 votes

 

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

Cloth Deform

2 votes

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021.

SmoothBoolean v2.0

1 vote

SmoothBoolean is a 3ds Max C++ plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don't have to waste your time trying to model fancy Sub-D meshes.

v2.0 Changelog:
-lowpoly meshes handling
-much better dealing with meshes of different resolution
-15-20% faster solving

3DS Max - Plugin - Move To Surface V2.0 [Update]

0 votes

This is an updated version of the script called "Move To Surface",
that you can find it in this same playlist on my YouTube channel.
To use it, select a collection of objects, click the script, pick a target geometry to drop the selected objects onto.
This updated version will consider the presence of groups, or/and objects that are in a hierarchy and will drop the topmost parent.

VoroFrag

34 votes

VoroFrag is a free modifier that allows to make voronoi fragmentation. It handles convex and concave objects, as well as hollow meshes and open surfaces. It offers a "Box Mode" for quick fragmentation. Support for mapping coordinates, material ID and normals.

Recompiled for 3DS Max version 2017 to 2021

You will find the full documentation (in pdf), the change_log and the plugin in the attached file

PolyCloth ClothBrush Plugin for 3dsMax

4 votes


PolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.

Physics based PolyCloth allows you to:
Add wrinkles and folds to your meshes with a powerful brush.
Move your mesh like a cloth and simulate cloth behaviour
Use shrink brush to pinch surface of cloth
Use expand brush to increase surface area of cloth and add wrinkles
Use smooth brush to smooth out wrinkles on cloth

Texture Set Mixer

2 votes

Radial Symmetry

9 votes

Radial Symmetry is the first and only 3DS Max modifier which allows you to model radial structures and see the end result.

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