3ds Max | All

Collaborative Copy Paste Update: Copy to Older Versions

1 vote


The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.

Don't forget to share your feedback and thoughts, as your input helps improve the script further!

MaxFlow-V1.3 Released!

2 votes


 

 

New Release: MaxFlow — Node-based Scene Data Management for Effortless Scene State Switching

V1.3.2 Released!

1.Reduce data saving and loading time.

2. Fix some permission verification bugs.

3.From now on, a demo version will be provided that is updated with the main version and can use all functions except data saving and loading.

V1.3.0 Released!

1.Add value node

2.Support corona environment overrides

SME SearchBar 1.7.1

6 votes

In slate material editor Quick creation of maps and materials by searchbar

V1.7.1 released

1.Making mzp installation package has solved the problem of max2024 installation failure.

notice:Please delete the SMESearchBar.dll file in maxrootfolder\bin before installation.

 

V1.7 released

1.Allow saving and using custom nodes

P_LockSelection

1 vote


P_LockSelection is a script that changes the LockSelection function to the Hold method from Toggle. At the same time, these are auxiliary scripts that match this. As a result, users will feel more comfortable operating the gizmo from a distance.

This might be helpful to anyone who manipulates gizmos.

For more information
https://www.canva.com/design/DAF1tIV5nMA/jGyhAjAuOzgx6ynRYqaUfg/edit?utm...

Group It

2 votes

This script makes a group from selected objects, it inherit orientation from first selected object.

There is a bug when objects are already part of a group, i'll try to fix it...

update 1.1: the bug with existing groups is solved, it doesn't crash anymore but it needs to explode existing groups before grouping, so it doesn't allow nested groups, i'll try to find a work around for next version.

update 1.2: the update 1.1 created some new bugs... version 1.2 should be ok

3DS Max - Tip - Attach Geometry With ProBoolean

0 votes

In this tutorial, we will learn about an alternative way to attach geometries, that will help us to keep things parametric.

Bitmap Tracking / Resizing

70 votes

++ Works with All Assets ++

New added support for 3ds max 2024
New added support for VRay 5.2 - new Color space in VRayBitmap
New method to speed up reading image size and color depth - especially for large EXR, HDR, TIFF, TX etc
.
 

Bitmap Tracking / Resizing... is tool similar to Asset Tracking. But it gives more possibility to work with bitmaps:

- Support for All Assets
- Sort files by name, image width, height, file size, path, gamma, texture name, status (Found - network, Found -  local, Not found)
- Resize to JPG selected bitmaps to specified size or to Nearest Power of 2
    - can be used to resize and repath selected bitmaps (by size) before sending to external renderfarm,
    - resize bitmaps in large animation sceens to reduce memory ussage,
- Convert... see below
- Change / Rename paths (with paths history and rename path prefix eg. change only server/drive letter)
      * Choose path from history or scene paths
      * Pick new path
      * Rename paths beginng ( drive letter or paths C:\sample\abc\ and rename them to Z:\3d\sample\abc\ )
      * Find and Replace part of paths - supports Regular Extension
- Multi-threaded Auto-Relink with progress dialog
- And More...

QuickAttach Suite

0 votes

SplineSkin

0 votes

3DsMAX Spline Skin plugin, a plugin that converts 3D objects into spline wrapped shapes with just one click.

Update later

Collect Asset

41 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

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