Description:
This MaxScript is designed to save time working with Unreal Engine 5.
For UE5.4 and newer, use the console command: Interchange.FeatureFlags.Import.FBX 0
For UE5.0–5.3, no console command is needed.
Features:
- Create folder structures based on the layer names;
- Export objects from 3ds Max to Unreal Engine;
- Copy the Position/Rotation/Scale;
- Copy Camera and Lights;
- Copy Colors;
- Create a UVW Map or Unwrap UVW separately or together;
- Configure Luoshuang’s GPULightmass INI file settings.
Interface:
You can find more information on my page. If you have any ideas for what can be changed or added to the script, please let me know, and I will try to include it in the next version.
By Vint26 · 2024-04-26