ScriptSpot

Script

Attach Object To Vertices

By Apofis · Credited author: Gregory Smirnov · 2014-11-22

Version
1.0
Version requirement
3ds Max 2008-2015
Date updated
2014-11-23
Votes
3
Downloads
Description

This script allows you to bind any object to vertices geometry using simple expressions.

Category: "GregoryMaxScript"

Additional Info

How use :)

1) Pick object to copy
2) Select Editable_Mesh or Editable_Poly object vertices.
3) Click "Attach" button

Videos
Comments (4)

titane357 · 2018-07-16

Nice one, it would be cool to normal align the objects :-)

thank you

ghostpro278 · 2018-07-16

It works on 3ds max 2017

Artie · 2014-11-27

The Attachment Constraint does pretty much the same if I'm not mistaken.

Apofis · 2014-12-02

Yes. Only it binds to the face. With some cases, needs to be linked to points.
In principle this can be done by the particle system, just work it will be slower