Attach Object To Vertices
Version:
1.0
Date Updated:
11/23/2014 This script allows you to bind any object to vertices geometry using simple expressions.
Category: "GregoryMaxScript"
Additional Info:
How use :)
1) Pick object to copy
2) Select Editable_Mesh or Editable_Poly object vertices.
3) Click "Attach" button
Version Requirement:
3ds Max 2008-2015 Attachment | Size |
---|---|
attachobjecttoverteces.ms | 3.75 KB |
Comments
Nice one, it would be cool to
Nice one, it would be cool to normal align the objects :-)
thank you
It works on 3ds max 2017
Yes. Only it binds to the
Yes. Only it binds to the face. With some cases, needs to be linked to points.
In principle this can be done by the particle system, just work it will be slower
The Attachment Constraint
The Attachment Constraint does pretty much the same if I'm not mistaken.