Script
AutoPivot
By Visuali Studio · 2020-11-07
- Version
- 1.2
- Date updated
- 2021-07-30
Description

AutoPivot is a useful script for 3ds Max created to help you move easly object's pivot.
Description:
It includes two separate scripts that move the pivot to its center or to lowest point.
Unlike the standard 3ds command that uses the Selection Bracket, AutoPivot calculates the center of mass and moves the pivot accordingly.
Main features:
- AutoPivot_Center moves the Pivot to the center
- AutoPivot_Bottom moves it to the foot
- Calculation of the center of mass for Mesh and Poly objects
- Calculation of the average position of the vertices for Spline objects

Additional Info
To use it, simply select the object, or objects, that you want to edit the pivot and then press the AutoPivot Center button to move it in the center, or press AutoPivot Bottom to move it on the foot.
The script uses vertex computation to find the center of mass so the speed of execution depends on the complexity of the object.
Be aware that you may experience slowness with high polygon objects.
Remember that the Group object itself has no mass so its center will always coincide with the center of the Selection brackets.
Tested on 3ds Max: 2016 - 2018 - 2020
For bugs or issues report please contact us at the support email support@visualistudio.com and we will reply within 24h. Use the comments section below only for questions about the script's functionality.
Changelog:
Update 1.2 (30th Jul 2021)
- Fixed issue where pivot got lost on open-edge geometry
Update 1.1 (7th Dec 2020)
- Improved speed up to 20x on heavy geometry
- Fixed issue where script doesn't work on groups within group
Update 1.0 (15th Nov 2020)
Tags: modeling, viewport, automatic, mass, align pivot