Autoweight - Automatic skinning tool for 3ds Max
Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines.
You define special polygon regions and the script finds the appropriate bones, calculates the appropriate skin-vertices and sets up smooth transitions between those regions.
There are also Youtube video tutorials explaining the script step-by-step.
The new version 1.0 comes with an installer so you don't need to hassle around with the mzp-stuff anymore.
After starting 3DS Max you'll find "Kogen Tools" -> "Autoweight" in your "Customize user interface" category when everything went right.
Version 1.0 features:
* Working with Max 2009 - 2015
* Completely rewritten core
* Region Painting
* Customizable bone-falloff-transitions
* View modes
* Import + Export of regions to AWB-files
* Using custom hierachies for bone objects (you're not longer forced to use bones or biped, you can use any object of a provided hierachy).
* Some additional tweaks
Kind regards
ko'gen
Attachment | Size |
---|---|
awui.jpg | 143.03 KB |
3dsmax2009-2011-addendum.zip | 493 bytes |
autoweightinstaller_3ds2009-12.zip | 1.57 MB |
autoweightinstaller_3ds2013-15.zip | 1.57 MB |
Comments
Version 1.0 is available
Hi,
just wanted to inform you, that version 1.0 is available.
You can get it from my homepage.
Thanks for stopping by.
-kogen
"Arrogance kills."
Question
EDIT: Never mind. Figured it out.
Install it in some folder and
Install it in some folder and then copy all the stuff to the corresponding folders in your 3ds max root directory
kogen tools not appearing
I've install Autoweight 0.061 exe file in my win8 and choose path Program Files/Autodesk/3dsMax2013 then open my 3ds max but “Kogen’s Tools” is not appearing in the category, I tried also in Program Files (x86) but still no appearance has occured, my other friends also install it but with the same concern that kogens tools not appearing in Customize user interface, I really needed this tool so please help me. Thank you.
there are 10 types of people in this world, those who understand binary and those who dont
autoweight error when installing
How to fix this error?
Please refer to the image link
http://i.imgur.com/5ZBv7fe.png
2013 - Still no cigar.
Script brings up the panel with all button graphics etc (after copying as per earlier posts), however, all buttons are greyed out and do nothing, no matter what is selected or not. Tried on a simple Editable Mesh (as per video) tried with selecting nothing, everything in both Element and Poly, and selecting one face in Poly. Nothing but greyed out buttons.
Ideas?
Cheers,
Electronik Eel
Cheers,
Electronik Eel
3ds max Design
ok, so i have 3ds max design and copying the icons to:
C:\Users\XXXX\AppData\Local\Autodesk\3dsMaxDesign\2013 - 64bit\ENU\usericons
and the macro to:
C:\Program Files\Autodesk\3ds Max Design 2013\MacroScripts
just in case there are others, a step i didn't see until i read the .pdf ...
"After the installation, run Max, go to “Customize” -> “Customize user interface”, browse the category for “Kogen’s Tools” under “Action” select “Autoweight” and drag it into one side of the Quad-menu for example."
Great script and very nice
Great script and very nice job
The script needs to be organized a little bit according to workflow
and may be a selection list where I can select a bunch of bones which are not hiearchial
Mahmoud ElAshry
Still cant get tool working
From Warlock3D
Stumbled accross this one
Stumbled accross this one too. For 2013 the working script is placed under the appdata folder. But to get it working you have to place the icons underneath this folder:
C:\Users\XXXX\AppData\Local\Autodesk\3dsMax\2013 - 64bit\ENU\usericons
Where XXXX represents your useraccount in windows.
Hope this is helpfull.
I have 3DSMax 2013 and I installed the program into my program files folder. After trying to install autoweight in my Max Folder and starting up max to find it not there I saw the installer put the autoweight macroscript in the wrong folder. I copied the autoweight macroscript into Autodesk/3dsmax/macroscripts folder I managed to see the autoweight tool in program. However it still doesnt work because the autoweight images are still not in the right place. I tried to put the images in the folders mentioned above but it is still not working. 3ds says the images are still not found. Any ideas? I would love to be able to use this tool.
Thanks for this tool, is very
Thanks for this tool, is very useful.
BTW, you have nice discussion about this tool on CGTalk forum.
Who is interested can have a look here:
http://forums.cgsociety.org/showthread.php?f=98&t=813877&page=1&pp=15
bga