Batch Loader

75 votes
Version: 
2.0
Date Updated: 
10/26/2012
Author Name: 
Anubis

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *
  • Dialog window is resizeable
  • Auto rename duplicated objects on import

[*] If "Auto" is unchecked then default Max Merge/Import dialog appear for each file.
It is slower alternative, but it is important and useful in some cases.

Additional Info: 

I noticed that there is interest in scripts like "Batch Merge".
I also read the comments and requests, so here's what I created.

Version history:

  • 1.0 - initial version
  • 1.1 - minor code polish up
  • 1.2 - INI file previously saved to Scripts folder, now saved within script source file location
  • 1.3 - added minimal dialogue size when the dialogue is resized
  • 1.4 - suppress the name conflict dialogue when imports and "Auto" option is on (now auto rename)
  • 1.5 - create layer per file using it file name as label
  • 1.6 - minor fixes
  • 1.7 - attach per file as mesh or poly
  • 1.8 - suppress additional imports dialogue; browse for folder dialogue start in recent path
  • 1.9 - auto renaming rewriten (as the auto suggested name is not always correct, now append count digits)
  • 2.0 - now check (by name) for existing layer and create new only if not exist

(TodoList: Remove stored paths that no more exist)

Version Requirement: 
3ds Max 9+
AttachmentSize
batchloader_19.ms9.84 KB
batchloader_20.ms10.01 KB

Comments

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asymptote's picture

It's not working for me

It's not working for me now...I've just switched to max 2009 for a project and I'm getting this message when using on a folder with 1065 objects. Is there a limit to the renaming ? Or is this a 2009 thing, also there's no way to cancel the process I have to Ctrl Alt Del and kill max to get out of the sequence.

Using the "Auto" function it asks me to rename , but then doesn't let me rename, obviously because it's supressing the dialogue.

I'm stuck without this script, any suggestions ?...thanks

 

asymptote's picture

Perfect!...I use this

Perfect!...I use this everyday, now I don't need to wedge a heavy spoon on my enter button to import 2000+ files. ;)

Many thx for the update.

Anubis's picture

A requested update is ready.

A requested update is ready. Now all duplicated objects names auto renamed on import. Enjoy.

my recent MAXScripts RSS (archive here)

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