For now it's only a bunch of simple modeling and uv macroscripts that you can use with a shortcut to ease your work.
Script
BioTools - MaxPack
By Gwen Heliou · 2006-10-21
- Version
- 1
- Version requirement
- 7
- Date updated
- 2005-07-14
- Votes
- 2
- Homepage
- http://biohazard11.free.fr/
- Download
- Download
Description
Additional Info
Features:
* Convert to mesh - Self explanatory
* Convert to poly - Self explanatory
* Axis toggle - Toggle from local to view axis
* Straighten Us & Vs - Will align (Toggle) your UVW vertices on the border of the pic you're Unwraping (top/bottom/recall position - left/right/recall position). Handy for low-poly unwraping very quickly.
* Vertex toggle - Toggle display of vertex color on selection
* Preserve UVs - A simple way to activate this feature inside Editable poly mode with a shortcut (ie. while moving vertices at the same time)
Unpack the SFX rar archive directly into your 3dsmax7 directory (Path is already filed).
* Convert to mesh - Self explanatory
* Convert to poly - Self explanatory
* Axis toggle - Toggle from local to view axis
* Straighten Us & Vs - Will align (Toggle) your UVW vertices on the border of the pic you're Unwraping (top/bottom/recall position - left/right/recall position). Handy for low-poly unwraping very quickly.
* Vertex toggle - Toggle display of vertex color on selection
* Preserve UVs - A simple way to activate this feature inside Editable poly mode with a shortcut (ie. while moving vertices at the same time)
Unpack the SFX rar archive directly into your 3dsmax7 directory (Path is already filed).
Tags: modeling
Comments (1)
Nik · 2013-01-30
In 3dsmax2012 works, only the path the unpacked files to be changed (in the *: \ * \ Autodesk \ 3ds Max 2012 \ UI \) hands remake :)
but rather must be uncompressed to another location, and then shove the folder UI in 3dmax