Biped Helper

7 votes
Version: 
3.2
Date Updated: 
10/13/2023
Author Name: 
Lorne Brooks

Biped Helper is a support interface designed to be used in conjunction with the main Biped panel.

It is intended to provide both quick access to existing Biped panel tools, as well as functionality that is not supported by the Biped panel.

 

See online guide in links section. 

 

Features include:

  • Limited parts selection with IK limb pivot settings
  • Display options
  • Time range (for all range-based operations)
  • Adding and removing keys
  • TCB continuity settings
  • Limb space settings (Body/Object)
  • Load and save animation clips
  • Layers management and IK constraints retargeting
  • Pose or Posture copy/paste
  • Limb mirroring
  • Finger and spine alignment
  • Pose referencing (via snapshot meshes)
  • Biped or prop alignment and baking tools

 

 

IK Pivots Selection...

 

Latest Updates:

Version 3.2;

  • Fixed a crash when attempting to paste a copied posture with an existing empty CopyPosture collection.
  • Move the Keys section to its own separate rollout.
  • Added a Time Range section which applies to all functions that operate across the time range.
  • Key All Parts and Key Selected Parts can now add new keys across the time range by holding either shift or control.
  • Added a new method to delete keys across the time range for either selected parts, or all parts if shift or control are held.
  • Added a new method to delete in-between keys across the time range based a step size set by a spinner. Keys that exist between each step will be removed.
  • Added ability to paste a copied posture across the time range for each frame when holding shift or control.
  • Added additional options for pasting a posture on the Biped root (COM).
  • Added a new method to Posture Grabber for straightening fingers with finger selection.
  • Added left and right hand select all fingers buttons.
  • Added prop alignment and baking to a target object to the Baking rollout.
  • Added new methods to Layers rollout for adding, deleting, collapsing and renaming Biped layers.
  • Added support for tail bones when setting or deleting keys.
  • Added selection of props if available.
  • Added checks for invalid biped to all UI functions.
  • Mirroring limb postures now includes fingers and toes.
  • Script now handles finding Biped objects with modifiers in the stack.
  • Various UI and layout adjustments.

 

Additional Info: 

The script can be found in category “LB Tools”.

The script creates its own macro to be placed as a toolbar icon or a keyboard shortcut added.

Installation:

Drag the MZP file into your Max viewport.

Files will be copied to...

C:\Users\<userName>\AppData\Local\Autodesk\3dsMax\<maxVersion>\ENU\scripts\startup

and...

C:\Users\<userName>\AppData\Local\Autodesk\3dsMax\<maxVersion>\ENU\usericons

Version Requirement: 
3dsmax 2020-2024
AttachmentSize
lbtools_biped_helper.mzp23.54 KB

Comments

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lbrooks's picture

Re: Is possible to add a button

I've added a new rollout called Quick Layers to enable layer navigation as well as toggling the active layers.

Lorne Brooks

jgk1981's picture

Is possible to add a button

Is possible to add a button for swapping from layer to base?
Is truly annoying when you wanna swap from layer to base and vise versa and having the 3dsmax change the ordder layout of biped tools like the one of Copy/Collection. Thank you in advance

jgk1981's picture

Thank you. Your script is the

Thank you. Your script is the best i ever used.

lbrooks's picture

Re: IK Points addition?

I've added the ability to change IK pivots via dialogs that mirror the build-in ones that Biped has in its panel. I omitted the toes on the foot dialog as mostly you want to edit the foot pivots, but they can be added easily if that's required. The hands dialogs have all fingers available for editing.

Lorne Brooks

jgk1981's picture

IK Points addition?

Is it possible to add a window menu that will have the IK points of hands and fingers, so that can pick the point we need on each limb faster? Thanks.

jgk1981's picture

Big thank you for your effort

Big thank you for your effort :)

lbrooks's picture

Re: Is it possible to add save

Hi,

I've added the ability to load and save BIP files using either dialogs or quick methods, which overwrites the same file. The usage is based one which biped you have selected from the dropdown list. Makes it easy to transfer animations from one biped to another.

Lorne Brooks

jgk1981's picture

Is it possible to add save

Is it possible to add save .bip file button instead of having to go to the biped menu to do that? Thank you

jgk1981's picture

Thank you for the quick reply

Thank you for the quick reply and adding my request to you neat tool. Keep up the good work :)

lbrooks's picture

Re: Works Great in max2021 Is it

I've added the ability to bake the head rotation for tracking a Look At Target, which will get removed afterwards.

Lorne Brooks

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