3ds Max | Scripts

Vetex Color to Color ID

0 votes

Vertex Color To Color ID is a commercial script for generating vertex color based color ids for Substance Painter.

Small

Massfx Rope Creator

1 vote

Massfx Rope Creator 3ds max plugin

The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!

Render to Texture Selected

0 votes

poster

Batch render to texture script ready for game engines. Bakes all selected objects or groups with one click, saves baked UV textures into a directory, and replaces materials on the objects! If you select a group, it attaches all group members together and bakes it as a single object. Each selected object will have its own texture as well as a group. Output standard material will have a white diffuse color (necessary for some game engines such as Unity3D).

Reset Material Editor

2 votes

With this script you can reset all materials in your marerial editor to the Materials what you using in your workflow. For now you can reset to Standart marerials, Vray materials, Corona materials, Mental Ray, FStorm, or Arnold materials.
This script is tested at 3ds max 2016 and 3ds max 2021.

Version 1.0
- reset to Standart marerials
- reset to Vray materials
- reset to Corona materials
- reset to Mental Ray

Version 1.1
- reset to FStorm marerials

Version 1.2

V-RayMtl Converter

165 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy, modifiers etc. from different renderer engines (currently supported: Scanline (Standard), Raytrace, Autodesk Material, Architectural, mrArch&Design, Physical Material, Corona, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced) to V-Ray, as well as to reverse the conversion of V-Ray materials to Standard materials (which is very useful for game developers, 3d modelers, etc). Since version 3.998, the ability to batch conversion of materials in multiple *.max files has become available.

Current verion: 3.9996

View full changelog

MaterialSelector

1 vote

Hello everyone!
Sometimes in my work I need find some material. When I shade scene to Vray, I need delete or change standard materials or mental materials. But it very difficult to find it. Especially if some materials in sub-materials.
For this situation I wrote this script

You can:

  • find base materials or sub-material
  • view list of objects by selected class of material, select objects in list

UniConnector

35 votes





All this works by single hotkey.

Relax Pro

3 votes

Relax Pro is a modifier for 3ds Max that smooths meshes while preserving their volume unlike the standard Relax which shrinks them a lot. You can set it to slide vertices over the surface so no volume loss happens. Get it from https://mariussilaghi.com/products/relax-pro

Material Renamer

2 votes

Material Renamer script is a script to rebane the Materials in one 3ds Max scene.I used 3ds max 2016 as i create this script. I you use other version of 3ds max and the script doesn't work please let me know. This script is tested at 3ds max 2016 and 3ds max 2021.

If You have Ideas how to develop this script more, pleace let a coment.

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

TIK3D

12 votes

The Tik3d Software is an app developed to speed up 3D designers' work. This app can speed up your design work as much as 20 times in order for you to create more beautiful works at higher speeds and creativity.

 For VRAY and CORONA renderer

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