ScriptSpot

Script

G-Buffer ID

By Anubis · 2009-07-28

Version
1.0
Version requirement
3ds Max 2009
Date updated
2009-07-28
Votes
22
Download
Download
Description

4 assistant operations for effects tasks which required G-Buffer ID's.
All of them works on selection or all scene objects and support Undo.
Plus Load/Save to log file to backup and restore your G-Buffer ID's settings.
Save also works on selected or all scene objects.
Only Load ops not support Undo.

Additional Info

[-] Script tested on 3ds max 2009 (x32 & x64) [-] To install as MacroScript (optional) - read 1st comment line in the code

Tags: save, load, G-Buffer ID, gbufferChannel, random ID, enumarator, select by ID, settings

Comments (3)

e_tsoom · 2010-03-14

Many many tnx... You are super!!!

Anubis · 2010-01-24

thanks for the nice comment :)

veneta · 2010-01-23

Thanks, after all scripts that say "random" id (including a sample which shipped with Max 9) but they enumerate only, nothing else, yes, your script really do that it said ! and even more :) Thank you!