HCG Asset Browser PRO

146 votes
Date Updated: 
Author Name: 
Francisco Hermida

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

Additional Info: 

FIXING .NET error:

  1. Right click the .ZIP file and click Properties
  2. Click unblock button in "General" tab.

Warning: There is no automated installation process, read the readme.txt inside the hcgab folder for more information  

  • Installation folder is now C:\Users\User\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts
  • Settings file is now xml
  • When saving new models it will ask if you want to save the associated textures to a subfolder on the same folder were the model will be saved, the textures are renamed to "modelname - texturename" and reasigned to the respective bitmaps.

 v1.3.2 (2014-07-07):

  • Fixed incompatibility with 3ds max 2015

v1.3.1 (2013-12-17):

Know issues:

  • A few material features are broken at the moment.
  • The script will not import old settings.

  v1.2.5 (2012-10-31):

  • Fixed a bug with 3ds max 2013 product update 4

v1.2.4 (2010-11-07):

  • Fixed a bug when loading assets with invalid path.
  • Materials: Removed a error when trying to apply others types of items than materials like maps in the Materials categories.
  • Materials: Reorganized "UVW Set." Panel
  • Materials: Included support to save/apply VrayDisplacementMod with materials
    - At the moment it only save and load the bitmap path of the VrayDisplacementMod "Texmap' slot. "Use object mtl" to store complex Texmap


This script is Free to use


- See and generate thumbnails for your Models, Materials and Textures.
- With few clicks add Models, Materials and Textures to the scene.
- Paint geometry in the scene with a model in your Library.
- Apply materials with automatic UVWmap. The script save uvwmap information for future use.
- Replace models in your scene with another Model of your choice.
- Drag and drop textures to material maps.
- Clean and easy to use interface.
- Advanced options to fit your workflow.



  • Download installation file
  • Execute installation file
  • Start 3ds max
  • Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
  • Assign a shortcut
  • Activate the shortcut


Version Requirement: 
3ds Max 2014
Video URL: 
hcgab_1.3.2.zip2.79 MB


Comment viewing options

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vyle's picture

Also Material assigning

Can I change the default material being assigned to the 3d models? (not in the material folder, the 3d model folder).

vyle's picture

Amazing, please update!

Hi, I have now been using this tool for a while, and it has completely changed my way of working under 3DS max. It truly is REMARKABLE. I would also be willing to help financially to have a few bugs ironed out and newer versions to work.
Seriously your script is amazing. Hope to see some updates soon.


cgtiger's picture

HCG Browser 3dsmax 2014

Hi Francisco,
Have you had a look at your script yet for 3dsmax 2014, I hope you get it working, its fantastic to use.

It would be a shame if this script was not updated, you have made a near perfect tool, so much better than what Autodsk could have thought of doing, oh yeah i forgot they did give us the assetbrowser utitlity (nasty).

Look forward to the update, good luck dude

wdw89's picture

I figure out how to add new

I figure out how to add new path in 3ds max 2013. There is a file called HCGAB.ini in "C:\Program Files\Autodesk\3ds Max 2013\scripts\HCGAB". We can add new path in this file and save it. Done.

stealthx's picture

Has somebody HCG running in

Has somebody HCG running in max 2014?

Alex Riley's picture

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stealthx's picture


Run 3ds max 2014 as administrator does not work too.


trofei's picture

MAX 2014 (((

Run 3ds max as Administrator - does not work script

Francisco Hermida's picture

The script requires you to


The script requires you to run 3ds max as administrator in order for it to save the settings to a cfg file.

Francisco Hermida's picture

I will have a look on 3ds max

I will have a look on 3ds max 2014 this week and I will try to fix any related problem with the script.

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