HCG Asset Browser PRO

146 votes
Date Updated: 
Author Name: 
Francisco Hermida

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

Additional Info: 

FIXING .NET error:

  1. Right click the .ZIP file and click Properties
  2. Click unblock button in "General" tab.

Warning: There is no automated installation process, read the readme.txt inside the hcgab folder for more information  

  • Installation folder is now C:\Users\User\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\scripts
  • Settings file is now xml
  • When saving new models it will ask if you want to save the associated textures to a subfolder on the same folder were the model will be saved, the textures are renamed to "modelname - texturename" and reasigned to the respective bitmaps.

 v1.3.2 (2014-07-07):

  • Fixed incompatibility with 3ds max 2015

v1.3.1 (2013-12-17):

Know issues:

  • A few material features are broken at the moment.
  • The script will not import old settings.

  v1.2.5 (2012-10-31):

  • Fixed a bug with 3ds max 2013 product update 4

v1.2.4 (2010-11-07):

  • Fixed a bug when loading assets with invalid path.
  • Materials: Removed a error when trying to apply others types of items than materials like maps in the Materials categories.
  • Materials: Reorganized "UVW Set." Panel
  • Materials: Included support to save/apply VrayDisplacementMod with materials
    - At the moment it only save and load the bitmap path of the VrayDisplacementMod "Texmap' slot. "Use object mtl" to store complex Texmap


This script is Free to use


- See and generate thumbnails for your Models, Materials and Textures.
- With few clicks add Models, Materials and Textures to the scene.
- Paint geometry in the scene with a model in your Library.
- Apply materials with automatic UVWmap. The script save uvwmap information for future use.
- Replace models in your scene with another Model of your choice.
- Drag and drop textures to material maps.
- Clean and easy to use interface.
- Advanced options to fit your workflow.



  • Download installation file
  • Execute installation file
  • Start 3ds max
  • Go to Customize>Customize User Interface>Keyboard or Toolbars> Category "HCG"> command "HCG Asset Browser PRO"
  • Assign a shortcut
  • Activate the shortcut


Version Requirement: 
3ds Max 2014
Video URL: 
hcgab_1.3.2.zip2.79 MB


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stealthx's picture

3ds max 2014

Hope it will be only small fix for new version. It is great script.

suitlm's picture

Can't work on 3Dsmax2014

i can't run this plugin on 3Dsmax2014.please update it, thanks

trofei's picture

Fix 3Ds max 2014!!!

PLEASE fix "HCG Browser" for 3Ds max 2014!!!

BKE's picture

Same Problem

Hi! Great plug-in, here. I am having the exact same problem that bronius is having. When I try to add a path to a new library, it disappears. Is there a solution to this? I would be willing to pay for support. Thanks! Brian

dennispang's picture

Macroscript Error Exception

I have Win 7, Max Design 2013, Update 6, and the current version 1.2.5. Installed it as instructed, but I got this error when I run from either toolbar or from menu:

Maxscript Macroscript Error Exception
--Compile error: No outer structure definition member references permitted here: extraFileOperation.

Any clue? Thanks.

vyle's picture


My bad, running into an issue when trying to create render preview when selecting a folder and subfolder., any fix for that or I am doing something wrong (error says type error: Call needs function or class, got: undefined)
in max 2011

vyle's picture

Working perfectly as stated

Thank you so much. This is of huge help.

trofei's picture

Thank you!

Thank you! Please add:
Automatically add preview for Use modifiers http://i45.tinypic.com/124x5cx.jpg

cecofuli's picture

Max 2016 64bit + Win7 + UP6 +

Max 2016 64bit + Win7 + UP6 + v1.2.5 = Not work :(

bronius's picture


Again: how to create new objects library?? I'm adding new path in preferencies dialog, but after confirming and closing it new library not appeares.. When I open preferences dialog again, new path not present there. Same about materials and textures :(

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