LSSpiroGraph

15 votes
Version: 
1.32
Date Updated: 
08/23/2003

LSSpirograph was written as a tool to create interesting paths for particle emitters to follow. It was designed as an aid to special fx creation for Soul Forge. The script takes input - either from a drop down list of predetermined shapes - or from the sliders on the UI - and then creates two dimensional spline shapes - much like real SpiroGraphs do. Additionally - an arbitrary number of null points can be path constrained to the resulting shape and animated over time. The null points are recognized as particle emitters by our 3D engine - enabling the artists to make very complex spell effects.

Version Requirement: 
5
Video URL: 

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Jeff Hanna's picture

Wow. I didn't realise the download link for this had gone dead

Here's version 1.33. It's updated to install correctly in new Max versions User Access Control safe directories ($userscripts instead of $max\scripts, etc...). Other than that the 14 1/2 year old code works just fine in newer versions of 3ds Max.

I'll contact the site organizer here to get the download link updated.

https://github.com/JeffHanna/LSSpirograph/releases

Jeff Hanna
Principal Technical Artist, Volition

luxxeon's picture
Vizcatz's picture

No download

From here, there are only adverts :-(

Only by watching the real world close, you can visualize it.

Waxmodeler's picture

This Script Works Great in

This Script Works Great in Max Version 8
A very Cool Script

W DIGITAL's picture

wow! great script!

wow! great script!

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