Massfx Rope Creator

1 vote
Version: 
1.4
Date Updated: 
06/27/2021
Author Name: 
Crea3D

Massfx Rope Creator 3ds max plugin

The fastest solution to create ropes for your Massfx simulation which allows you to create a rope between 2 objects automatically!

Additional Info: 

Rope morphing is based on a skin modifier. You can use ether the standard Skin modifier or 3D-io Bones Pro. It's optional. No additional plugins are required.

The plug-in supports both standard MassFX engine and Nvidia DCC plug-in for PhysX.

Screenshot of the plugin interface

Massfx Rope Creator for max

nvidia dds plug-in

CHANGELOG:
v1.4
Fixed: Compatibility with 3Ds Max 2022+
Fixed: some UI issues

v1.3
Fixed: "Undo" now works properly with all actions.
Added: Spinner to change rope stiffness.
Added: Now you can update/delete ropes.
Added: Mass actions with all selected ropes.

Version Requirement: 
3DS Max 2010 or higher
Other Software Required: 
No other software required
Video URL: 

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Delphinium's picture

Can your tool work on Nivdia PhysX Plugin as well?

Hi, I have gotten a problem when using your Massfx Pope creator.
I am using 3dsmax 2016, with a newest Nvida physX plugin for 3dsmax. I need these new updates in this plugin but in this situation, the original massfx plugin in 3dmax will be hided.

Is it's possible that your tool can work on both Nvida physX plugin as well as Original massfx plugin? I am asking this because the Nvida still keep updating the physX plugin and it has less bugs and new improvements than the original one. And they can't works together.

Thanks very much.

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